returned for Tags:"game-
10,677 total downloads
last updated 4/14/2018
Latest version: 0.1.5
Library providing basic gaming related functionality such as inventory management and crafting.
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Emotion is a cross-platform game engine written in C# using .NetCore, with the intent of abstracting the lower levels of game programming, without taking away control from the developer. The core principle is that making games as a programmer should be about coding, and not about drag and drop...
A reactive take on the ECS pattern for .net game developers
A set of convention based classes to speed up the setup of projects using EcsRx
Fast serializer supporting multiple formats targetting game developers
An open source set of base components to build RPG games
Reactive data objects for extending the dotnet reactive library, unirx provides this out of the box
Json serializer for use with LazyData
Binary serializer for use with LazyData
Ninject dependency wrapper for use with infrastructure projects
Adds the notion of items to OpenRpg
Xml serializer for use with LazyData
A super lazy helper class to statically access serializers
Bson serializer for use with LazyData
Yaml serializer for use with LazyData
Adds common types and classes for fantasy style settings
Add default handling for System.Numerics.Vectors
EcsRx plugin to add the notion of computeds to the system
Basic classes to assist in management of multi language content