XBoxController.Standard
1.0.0
dotnet add package XBoxController.Standard --version 1.0.0
NuGet\Install-Package XBoxController.Standard -Version 1.0.0
<PackageReference Include="XBoxController.Standard" Version="1.0.0" />
<PackageVersion Include="XBoxController.Standard" Version="1.0.0" />
<PackageReference Include="XBoxController.Standard" />
paket add XBoxController.Standard --version 1.0.0
#r "nuget: XBoxController.Standard, 1.0.0"
#:package XBoxController.Standard@1.0.0
#addin nuget:?package=XBoxController.Standard&version=1.0.0
#tool nuget:?package=XBoxController.Standard&version=1.0.0
XBoxController.Standard
.NET Standard library for quickly using XBox Controllers as input devices.
<sup>Compatible with .NET Framework and .NET (aka .NET Core)</sup>
XBox Controllers make awesome input devices for Windows applications. Here's a library to make XBox Controller input simple and trivial, in about 1 minute.
To get started, install NuGet Package XBoxController.Standard (see https://www.nuget.org/packages/XBoxController.Standard for more info).
Code Samples:
Get Connected XBox Controllers
var connectedControllers = XBox.XBoxController.GetConnectedControllers();
Receive events when controllers are connected or disconnected
XBox.XBoxControllerWatcher watcher = new XBox.XBoxControllerWatcher();
watcher.ControllerConnected += (c) => { Console.WriteLine("Controller " + c.PlayerIndex.ToString() + " connected"); };
watcher.ControllerDisconnected += (c) => { Console.WriteLine("Controller " + c.PlayerIndex.ToString() + " disconnected"); };
Find out if Button A is pressed on the first connected controller
var isPressed = XBox.XBoxController.GetConnectedControllers().FirstOrDefault().ButtonAPressed;
Check XBox.DemoConsole project for quick testing this library with an XBox controller.
Remarks:
This project was based on the previous work of BrandonPotter open source XBoxController library: https://github.com/BrandonPotter/XBoxController
Unfortunately, it only supported .NET Framework and I couldn't get in touch with him to update it. So I created this project, ported it to .NET Standard 2.0 and made some improvements.
Many thanks to BrandonPotter for his great work!
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- SharpDX (>= 4.2.0)
- SharpDX.XInput (>= 4.2.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 1.0.0 | 292 | 11/6/2025 |
Initial release of XBoxController.Standard - .NET Standard 2.0 library for XBox Controller input.