YoloDotNet 1.6.0

dotnet add package YoloDotNet --version 1.6.0
NuGet\Install-Package YoloDotNet -Version 1.6.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="YoloDotNet" Version="1.6.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add YoloDotNet --version 1.6.0
#r "nuget: YoloDotNet, 1.6.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install YoloDotNet as a Cake Addin
#addin nuget:?package=YoloDotNet&version=1.6.0

// Install YoloDotNet as a Cake Tool
#tool nuget:?package=YoloDotNet&version=1.6.0

YoloDotNet is a C# .NET 8 implementation of Yolov8 for detecting objects in images and videos using ML.NET and ONNX runtime with GPU acceleration using CUDA.

YoloDotNet supports the following:

  ✓   Classification   Categorize an image

  ✓   Object Detection   Detect multiple objects in a single image

  ✓   OBB Detection   OBB (Oriented Bounding Box), like Object Detection but with rotated bounding boxes

  ✓   Segmentation   Separate detected objects using pixel masks

  ✓   Pose Estimation   Identifying location of specific keypoints in an image

New in v1.6

Nuget

> dotnet add package YoloDotNet

Install CUDA (optional)

YoloDotNet with GPU-acceleration requires CUDA and cuDNN.

ℹ️ Before installing CUDA and cuDNN, make sure to verify the ONNX runtime's current compatibility with specific versions.

Export Yolov8 model to ONNX

Yolov8 model exported to ONNX format

Verify your model

using YoloDotNet;

// Instantiate a new Yolo object with your ONNX-model
using var yolo = new Yolo(@"path\to\model.onnx");

Console.WriteLine(yolo.OnnxModel.ModelType); // Output modeltype...

Example - Image

using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using YoloDotNet;
using YoloDotNet.Extensions;

// Instantiate a new Yolo object with your ONNX-model and CUDA (default)
using var yolo = new Yolo(@"path\to\your_model.onnx");

// Load image
using var image = Image.Load<Rgba32>(@"path\to\image.jpg");

// Run
var results = yolo.RunClassification(image, 5); // Top 5 classes
//var results = yolo.RunObjectDetection(image) // Example with default confidence (0.25) and IoU (0.45) threshold;
//var results = yolo.RunObbDetection(options, 0.35, 0.5);
//var results = yolo.RunSegmentation(image, 0.25, 0.5);
//var results = yolo.RunPoseEstimation(image, 0.25, 0.5);

image.Draw(results);
image.Save(@"path\to\save\image.jpg");

Example - Video

[!IMPORTANT] Processing video requires FFmpeg and FFProbe

  • Download FFMPEG
  • Add FFmpeg and ffprobe to the Path-variable in your Environment Variables
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using YoloDotNet;
using YoloDotNet.Extensions;

// Instantiate a new Yolo object with your ONNX-model and CUDA
using var yolo = new Yolo(@"path\to\your_model.onnx");

// Video options
var options = new VideoOptions
{
    VideoFile = @"path\to\video.mp4",
    OutputDir = @"path\to\output\folder",
    //GenerateVideo = true,
    //DrawLabels = true,
    //FPS = 30,
    //Width = 640, // Resize video...
    //Height = -2, // -2 automatically calculate dimensions to keep proportions
    //Quality = 28,
    //DrawConfidence = true,
    //KeepAudio = true,
    //KeepFrames = false,
    //DrawSegment = DrawSegment.Default,
    //PoseOptions = MyPoseMarkerConfiguration // Your own pose marker configuration...
};

// Run
var results = yolo.RunClassification(options, 5); // Top 5 classes
//var results = yolo.RunObjectDetection(options, 0.25);
//var results = yolo.RunObbDetection(options, 0.25);
//var results = yolo.RunSegmentation(options, 0.25);
//var results = yolo.RunPoseEstimation(options, 0.25);

// Do further processing with results if needed...

GPU

Object detection with GPU and GPU-Id = 0 is enabled by default

// Default setup. GPU with GPU-Id 0
using var yolo = new Yolo(@"path\to\model.onnx");

New in v1.6 Allocate GPU memory for faster initial inference (disabled by default)

// With CUDA and Allocated GPU memory
using var yolo = new Yolo(@"path\to\model.onnx", primeGpu: true);

With a specific GPU-Id

// GPU with a user defined GPU-Id
using var yolo = new Yolo(@"path\to\model.onnx", gpuId: 1);

CPU

YoloDotNet detection with CPU

// With CPU
using var yolo = new Yolo(@"path\to\model.onnx", false);

Custom Pose-marker configuration

Example on how to configure PoseOptions for a Pose Estimation model

// Pass in a PoseOptions parameter to the Draw() extension method. Ex:
image.Draw(poseEstimationResults, poseOptions);

Access ONNX metadata and labels

The internal ONNX metadata such as input & output parameters, version, author, description, date along with the labels can be accessed via the yolo.OnnxModel property.

Example:

using var yolo = new Yolo(@"path\to\model.onnx");

// ONNX metadata and labels resides inside yolo.OnnxModel
Console.WriteLine(yolo.OnnxModel);

Example:

// Instantiate a new object
using var yolo = new Yolo(@"path\to\model.onnx");

// Display metadata
foreach (var property in yolo.OnnxModel.GetType().GetProperties())
{
    var value = property.GetValue(yolo.OnnxModel);
    Console.WriteLine($"{property.Name,-20}{value!}");

    if (property.Name == nameof(yolo.OnnxModel.CustomMetaData))
        foreach (var data in (Dictionary<string, string>)value!)
            Console.WriteLine($"{"",-20}{data.Key,-20}{data.Value}");
}

// Get ONNX labels
var labels = yolo.OnnxModel.Labels;

Console.WriteLine();
Console.WriteLine($"Labels ({labels.Length}):");
Console.WriteLine(new string('-', 58));

// Display
for (var i = 0; i < labels.Length; i++)
    Console.WriteLine($"index: {i,-8} label: {labels[i].Name,20} color: {labels[i].Color}");

// Output:

// ModelType           ObjectDetection
// InputName           images
// OutputName          output0
// CustomMetaData      System.Collections.Generic.Dictionary`2[System.String,System.String]
//                     date                2023-11-07T13:33:33.565196
//                     description         Ultralytics YOLOv8n model trained on coco.yaml
//                     author              Ultralytics
//                     task                detect
//                     license             AGPL-3.0 https://ultralytics.com/license
//                     version             8.0.202
//                     stride              32
//                     batch               1
//                     imgsz               [640, 640]
//                     names               {0: 'person', 1: 'bicycle', 2: 'car' ... }
// ImageSize           Size [ Width=640, Height=640 ]
// Input               Input { BatchSize = 1, Channels = 3, Width = 640, Height = 640 }
// Output              ObjectDetectionShape { BatchSize = 1, Elements = 84, Channels = 8400 }
// Labels              YoloDotNet.Models.LabelModel[]
//
// Labels (80):
// ---------------------------------------------------------
// index: 0        label: person              color: #5d8aa8
// index: 1        label: bicycle             color: #f0f8ff
// index: 2        label: car                 color: #e32636
// index: 3        label: motorcycle          color: #efdecd
// ...

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References & Acknowledgements

https://github.com/ultralytics/ultralytics

https://github.com/sstainba/Yolov8.Net

https://github.com/mentalstack/yolov5-net

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

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Version Downloads Last updated
1.6.0 223 4/4/2024
1.5.0 173 3/14/2024
1.4.0 120 3/6/2024
1.3.0 200 2/25/2024
1.2.0 145 2/5/2024
1.1.0 154 1/17/2024
1.0.0 204 12/8/2023

Added new option to allocate memory to GPU for faster initial inference
Video processing will now be encoded using H.265 codec
Improved compatibility with different ffprobe builds for video processing
Lost some weight by removing Json Newtonsoft dependency