FlyleafLib 3.7.52

There is a newer version of this package available.
See the version list below for details.
dotnet add package FlyleafLib --version 3.7.52
                    
NuGet\Install-Package FlyleafLib -Version 3.7.52
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="FlyleafLib" Version="3.7.52" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="FlyleafLib" Version="3.7.52" />
                    
Directory.Packages.props
<PackageReference Include="FlyleafLib" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add FlyleafLib --version 3.7.52
                    
#r "nuget: FlyleafLib, 3.7.52"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package FlyleafLib@3.7.52
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=FlyleafLib&version=3.7.52
                    
Install as a Cake Addin
#tool nuget:?package=FlyleafLib&version=3.7.52
                    
Install as a Cake Tool

Media Player .NET Library for WinUI 3/WPF/WinForms (based on FFmpeg/DirectX)

Product Compatible and additional computed target framework versions.
.NET net6.0-windows7.0 is compatible.  net7.0-windows was computed.  net8.0-windows was computed.  net8.0-windows7.0 is compatible.  net9.0-windows was computed.  net10.0-windows was computed. 
.NET Framework net472 is compatible.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on FlyleafLib:

Package Downloads
FlyleafLib.Controls.WPF

FlyleafME: A WPF Media Element Control (based on FlyleafLib)

FlyleafLib.Controls.WinUI

FlyleafHost.WinUI: Direct3D 11 Hardware Accelerated Media Surface (based on FlyleafLib)

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on FlyleafLib:

Repository Stars
robvdpol/RaceControl
Race Control is a standalone, open source F1TV client for Windows, written in C# on the .NET platform.
habibrehmansg/infopanel
InfoPanel is a desktop visualization software designed to work with HWiNFO sensors via Shared Memory (SHM). It allows users to display system information on their desktop or external displays, including USB-only LCDs like BeadaPanel.
Version Downloads Last Updated
3.10.2 816 12/20/2025
3.10.1 320 12/6/2025
3.10.0 289 12/4/2025
3.9.7 629 11/13/2025
3.9.6 373 11/3/2025
3.9.5 292 10/25/2025
3.9.4 300 10/21/2025
3.9.3 264 10/17/2025
3.9.2 299 10/15/2025
3.9.1 299 10/14/2025
3.9.0 303 10/13/2025
3.8.14 342 10/1/2025
3.8.13 275 9/26/2025
3.8.12 296 9/23/2025
3.8.11 384 9/14/2025
3.8.10 611 9/2/2025
3.8.9 369 8/27/2025
3.8.8 285 8/22/2025
3.8.7 282 8/22/2025
3.7.52 1,071 7/23/2024
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* Renderer: Alpha blend improvements
* Renderer: Introduces Config.Video.PresentFlags which allows to configure waitable / non-waitable swap chains
* Renderer: Removes HLG define for pixel shader (currently works better without it)
* Renderer: Exposing Config.Video.MaxFrameLatency to manually set it if required
* Renderer: Adds support for big-endian pixel formats through SwsScale
* AudioDecoder: Minor filter graph improvements
* VideoStream: Fixes an issue with fps (mainly for broken formats)
* Subtitles: Adds Bitmap support with alpha blend (mainly for dvd/blu-ray)
* Player: Fixes an issue with the duration reported as one frame duration less
* Player: Latency improvements
* Updates MaterialDesignThemes and System.Text.Json packages

[Breaking Changes]

Changing the swap chain to non-waitable by default which should reduce player's re-buffering during GPU overload (e.g. when user interacts with the UI and decodes a 4K/8K video or using multiple swap chains/players).
This also reduces the latency as the decoder does not require to wait for 10ms (sleep). You can use the previous behaviour by setting PresentFlags back to None.