sdl2.nuget
2.30.1
See the version list below for details.
dotnet add package sdl2.nuget --version 2.30.1
NuGet\Install-Package sdl2.nuget -Version 2.30.1
<PackageReference Include="sdl2.nuget" Version="2.30.1" />
<PackageVersion Include="sdl2.nuget" Version="2.30.1" />
<PackageReference Include="sdl2.nuget" />
paket add sdl2.nuget --version 2.30.1
#r "nuget: sdl2.nuget, 2.30.1"
#addin nuget:?package=sdl2.nuget&version=2.30.1
#tool nuget:?package=sdl2.nuget&version=2.30.1
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code.
SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
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Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget
Product | Versions Compatible and additional computed target framework versions. |
---|---|
native | native is compatible. |
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- sdl2.nuget.redist (>= 2.30.1)
NuGet packages (5)
Showing the top 5 NuGet packages that depend on sdl2.nuget:
Package | Downloads |
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sdl2_ttf.nuget
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. --- Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget |
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sdl2_image.nuget
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. --- Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget |
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sdl2_mixer.nuget
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. --- Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget |
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sdl2_net.nuget
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. --- Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget |
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Drizzle2D-SDL2
A Simple 2D Game Engine Made in C++ & SDL |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on sdl2.nuget:
Repository | Stars |
---|---|
soywiz-archive/cspspemu
C# PSP Emulator (.NET Core 3.1)
|
Version | Downloads | Last updated |
---|---|---|
2.32.4 | 1,049 | 4/11/2025 |
2.32.2 | 107 | 4/11/2025 |
2.32.0 | 117 | 4/11/2025 |
2.30.12 | 118 | 4/11/2025 |
2.30.11 | 113 | 4/11/2025 |
2.30.10 | 107 | 4/11/2025 |
2.30.9 | 7,284 | 11/7/2024 |
2.30.8 | 5,025 | 10/12/2024 |
2.30.7 | 730 | 9/1/2024 |
2.30.6 | 141 | 9/1/2024 |
2.30.5 | 137 | 9/1/2024 |
2.30.4 | 122 | 9/1/2024 |
2.30.3 | 1,514 | 6/8/2024 |
2.30.2 | 2,363 | 4/6/2024 |
2.30.1 | 392 | 4/6/2024 |
2.30.0 | 3,375 | 2/5/2024 |
2.29.2-prerelease | 1,782 | 1/23/2024 |
2.28.5 | 20,757 | 11/11/2023 |
2.28.4 | 7,171 | 10/11/2023 |
2.28.3 | 4,181 | 9/4/2023 |
2.28.2 | 4,489 | 8/5/2023 |
2.28.1 | 4,582 | 7/1/2023 |
2.28.0 | 4,181 | 6/28/2023 |
2.26.5 | 5,334 | 4/9/2023 |
2.26.4 | 4,091 | 3/23/2023 |
2.26.3 | 4,987 | 2/22/2023 |
2.26.2 | 4,119 | 2/1/2023 |
2.26.1 | 27,632 | 12/6/2022 |
2.26.0 | 3,646 | 12/6/2022 |
2.24.2 | 4,699 | 11/8/2022 |
2.24.1 | 4,282 | 11/8/2022 |
2.24.0 | 4,302 | 11/8/2022 |
2.0.22 | 5,842 | 4/27/2022 |
2.0.20 | 53,836 | 1/16/2022 |
2.0.18 | 5,914 | 12/7/2021 |
2.0.16 | 9,574 | 8/19/2021 |
2.0.14 | 19,702 | 1/4/2021 |
2.0.12 | 11,445 | 4/6/2020 |
2.0.10 | 13,185 | 7/30/2019 |
2.0.9 | 16,179 | 11/9/2018 |
2.0.8.2 | 7,590 | 9/22/2018 |
2.0.8.1 | 6,466 | 9/20/2018 |
2.0.8 | 12,649 | 8/3/2018 |
This is a stable bugfix release, with the following changes:
* Fixed a regression causing SDL_WaitEvent() to return spurious failures
* Fixed X11 cursors on the latest release of GNOME
* Wayland windows automatically have OpenGL enabled again
* Fixed memory corruption when converting signed 16-bit audio to float
* Fixed audio artifacts when converting signed 8-bit audio to float
* Fixed the clip rectangle not being updated when the viewport changes in the SDL renderer
* Convert mouse wheel coordinates to the rendering view in the SDL renderer
* Fixed a crash handling controllers on macOS
* Fixed a crash setting a window fullscreen with Emscripten
* Fixed the keyboard automatically popping up when resuming an application on Android