8 packages returned for Tags:"vertex"

Provides an implementation of Graph Theory graph G = (V, E), that can generate its DOT notation, which can be used for rendering the graph.
Provides helpers for working with vertex definitions. Use VertexElementAttribute to annotate your custom vertex types, and then use VertexDefinitionBuilder to create arrays of VertexElement to instruct MonoGame how to read your vertices. Forked from the popular Nuclex Framework.
ImVader is a framework for working with graphs. It provides implementation of common graph algorithms: BFS, DFS, Dijkstra and Floyd-Worshell algorithms, topological sort, computing strong components, finding minimum cuts and others.