aritchie

ACR User Dialogs Plugin for Xamarin and Windows
Allows for messagebox style dialogs to be called from your shared/PCL/MVVM code - Action Sheet (multiple choice menu) - Alert - Confirm - Date - Loading - Login - Progress - Prompt - Toast (Snackbars) - Time On android, be sure to call UserDialogs.Init() before using! Supported Platforms - iOS... More information
ACR Device Info Plugin for Xamarin and Windows
Get tons of device information - screen res, device ID, OS, phone model, network carrier, locale, such as screen resolution, IMEI, OS, battery - monitor app status, battery, connectivity
ACR Settings Plugin for Xamarin and Windows
A cross platform settings plugin for Xamarin and Windows. Unlike other setting libraries in the wild, this library provides several unique features * You can store/retrieve just about any type of object (thanks to Newtonsoft.Json) * You can monitor for changes using the Changed event * iCloud... More information
ACR MvvmCross User Dialogs (DEPRECATED)
  • 17,052 total downloads
  • last updated 4/28/2016
  • Latest version: 5.0.0
  • xamarin mvvmcross
Alert, Confirm, Prompt, Toast, Action Sheet, Login, Loading, and Progress Dialogs calls for your core PCL MvvmCross library (iOS, Android, and WP8)
ACR Simple MVVM models
Just some simple models to have an abstract MVVM model that will work with almost all MVVM frameworks
ACR File System (IO) Plugin for Xamarin and Windows
Work with the file system with the standard directory/file layout
ACR User Dialogs Plugin for Xamarin and Windows
Allows for messagebox style dialogs to be called from your shared/PCL/MVVM code - Action Sheet (multiple choice menu) - Alert - Confirm - Date - Loading - Login - Progress - Prompt - Toast (Snackbars) - Time On android, be sure to call UserDialogs.Init() before using! Supported Platforms - iOS... More information
FleetComplete Offline Reverse Geocoder - NGeoNames
PCL Library to get nearest location information from a set of coordinates (lat/long). Driven by NGeoNames and GeoNames.org data. This uses cross platform libraries underneath the hood, so be sure to install in your main iOS/Android/Windows projects as well