AlphaFramework.World 1.0.0

.NET Framework 2.0
There is a newer version of this package available.
See the version list below for details.
dotnet add package AlphaFramework.World --version 1.0.0
NuGet\Install-Package AlphaFramework.World -Version 1.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="AlphaFramework.World" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add AlphaFramework.World --version 1.0.0
#r "nuget: AlphaFramework.World, 1.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install AlphaFramework.World as a Cake Addin
#addin nuget:?package=AlphaFramework.World&version=1.0.0

// Install AlphaFramework.World as a Cake Tool
#tool nuget:?package=AlphaFramework.World&version=1.0.0

The AlphaFramework is a Model-View-Presenter framework for creating game worlds.
AlphaFramework.World is used to build Models, the OmegaEngine renders the Views and AlphaFramework.Presentation is used to build Presenters.
The "OmegaEngine Templates" Visual Studio extension can help you set up a suitable project structure.

Product Compatible and additional computed target framework versions.
.NET Framework net20 is compatible.  net35 was computed.  net40 was computed.  net403 was computed.  net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on AlphaFramework.World:

Package Downloads

The AlphaEditor is an IDE-like editor for games based on the AlphaFramework. You can use it to create GUI screens, maps, particle systems, etc.. The "OmegaEngine Templates" Visual Studio extension can help you set up a suitable project structure. API documentation:

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.2 2,066 10/26/2016
1.0.1 1,114 10/19/2016
1.0.0 1,401 6/30/2015
0.9.9 1,560 11/27/2014
0.9.0 2,019 3/28/2014