EdCanHack.Exor.Compiler 2.0.0

Exor.Compiler is a runtime compiler and ExtensionLoader factory. Intended for runtime compilation of game scripts written in C#, Exor.Compiler allows a game to pack "loose" .cs files and compile them for inclusion in the game's ExtensionLoader. Using Exor.Compiler on desktops, where CSharpCodeProvider is available, allows you (and your community) to trivially extend your projects. At the same time, the same code used in the dynamic loader on desktops can be added statically for platforms such as iOS where dynamic code loading isn't allowed--making mods on desktops easy without making life harder when you need to port to iOS, XBox One, or the PlayStation 4.

Install-Package EdCanHack.Exor.Compiler -Version 2.0.0
dotnet add package EdCanHack.Exor.Compiler --version 2.0.0
<PackageReference Include="EdCanHack.Exor.Compiler" Version="2.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add EdCanHack.Exor.Compiler --version 2.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: EdCanHack.Exor.Compiler, 2.0.0"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install EdCanHack.Exor.Compiler as a Cake Addin
#addin nuget:?package=EdCanHack.Exor.Compiler&version=2.0.0

// Install EdCanHack.Exor.Compiler as a Cake Tool
#tool nuget:?package=EdCanHack.Exor.Compiler&version=2.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Release Notes

2.0.0: Updated to Common.Logging 3.1.0; out of prerelease.
2.0.0-pre4: Bug fix where an error in a code source would happily crash your program.
2.0.0-pre3: Minor API changes to support an update to Common.Logging 3.0.0-alpha. ExtensionLoader now requires you to pass into it an ILog. Fixed a bug with loading cache logic (mistaken use of Assembly.Load instead of Assembly.LoadFile). Changed cache logic to actuallly reuse caches in the default case (instead of a GUID, breaking all saved caches). Updated to enable PDB generation.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
2.0.0 876 4/26/2015
2.0.0-pre4 634 1/3/2015
2.0.0-pre3 643 12/24/2014 687 12/21/2014
1.1.2 673 12/21/2014
1.1.1 743 12/21/2014
1.1.0 800 12/3/2014
1.0.0 651 11/30/2014