Engine_lib 0.1.0-beta
See the version list below for details.
dotnet add package Engine_lib --version 0.1.0-beta
NuGet\Install-Package Engine_lib -Version 0.1.0-beta
<PackageReference Include="Engine_lib" Version="0.1.0-beta" />
<PackageVersion Include="Engine_lib" Version="0.1.0-beta" />
<PackageReference Include="Engine_lib" />
paket add Engine_lib --version 0.1.0-beta
#r "nuget: Engine_lib, 0.1.0-beta"
#:package Engine_lib@0.1.0-beta
#addin nuget:?package=Engine_lib&version=0.1.0-beta&prerelease
#tool nuget:?package=Engine_lib&version=0.1.0-beta&prerelease
This library is a beta test of our 2D engine. This is one of the core libraries developed for building 2D games and applications. Contains GUI components, rendering engine and input handling.
Working: Basic GUI engine. Can create UI easily and display views with minimalish code. Still fleshing out.
Procedural generation. Works great, but legacy system needs overhaul. Tilemaps. Can create basic tilemaps or create chunks. Rendering and update optimized. Pathfinding. Works with chunks and simpler tilemaps.
Scene management. Works as is but considering making scenes their own GameComponent. View Management. Still in development, but working well enough.
Better examples will be provided soon.
Please refer to the documentation for more details on how to use the library and its features. http://pixel-forge-engine.hooleyautomation.xyz
GNU GENERAL PUBLIC LICENSE Version 3, 29 June 2007
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net8.0
- MonoGame.Framework.DesktopGL (>= 3.8.1.303)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 0.1.1.2-beta | 257 | 11/17/2025 |
| 0.1.1.1-beta | 115 | 11/16/2025 |
| 0.1.0-beta | 254 | 11/11/2025 |