gamem 2.0.0
.NET 8.0
This package targets .NET 8.0. The package is compatible with this framework or higher.
.NET Standard 2.0
This package targets .NET Standard 2.0. The package is compatible with this framework or higher.
dotnet add package gamem --version 2.0.0
NuGet\Install-Package gamem -Version 2.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="gamem" Version="2.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="gamem" Version="2.0.0" />
<PackageReference Include="gamem" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add gamem --version 2.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: gamem, 2.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package gamem@2.0.0
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=gamem&version=2.0.0
#tool nuget:?package=gamem&version=2.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Gamem
🎮 Gamem is a C# library of Physics, Math and Geometry helpers, created for you to type code in one line instead of huge formulas. It works everywhere! From Console to Unity, Godot and MonoGame! 👾
🌟 Features
- MathGm:
RandomRange,SmoothStep,Lerp,InverseLerp,SmoothDampand more. - PhysicsGm:
ApplyGravity,ApplyFriction,AddForce,AddImpulse,ClampVelocity,Bounceand more. - GeometryGm:
Reflect,ToRadians,ToDegrees,GetDistance,CheckCircleVsCircle,CheckAABBVsAABBand more
🛍️ Installation
Type this command:
dotnet add package Gamem
⚙️ How to use
To use Gamem methods type this:
using Gamem;
🚀 Write code much faster
Without Gamem:
float min = 2.5f;
float max = 7.5f;
float speed = Random.Shared.NextDouble() * (max - min) + min;
With Gamem (1 line of code only):
float speed = MathGamem.RandomRange(2.5f, 7.5f);
✨ Why Gamem?
- 🍃 Zero Dependencies - C# only. Doesn't use other heavy libraries
- 🎮 Engine doesn't matter - You can use it everywhere. Unity, Godot, MonoGame, Console or custom Engines
- ⚡ Good performance - Optimized methods
❤️ Contributing
- ⭐ Liked the project? Leave a star for this repo, it motivates me to develop this project!
- 🗨️ Have any ideas or found a bug? Open an issue or send Pull Request!
⚖️ License
Gamem is licensed under the MIT license
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- No dependencies.
-
net8.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
2.0.0 is out!
Check the full changelog on GitHub!
https://github.com/nicky-suss/Gamem/releases