RogueSharp 3.0.0

A portable class library for roguelike developers to provide utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod

   New features:
      * Reworked GoalMap interface to be more consistent with Pathfinder class
      * Added Path class
      * Bug fixes
      * FxCop clean up
   Breaking changes:
      * Pathfinder now returns Path type instead of IEnumerable
      * GoalMap now returns Path type instead of IEnumerable
      * Map creation algorithms moved to their own namespace
      * DiceNotation "Type" renamed to "TermType" to avoid being a keyword
      * Pathfinders can now throw PathNotFoundException
      * See 3.0 release notes on https://roguesharp.wordpress.com for additional details

There is a newer prerelease version of this package available.
See the version list below for details.
Install-Package RogueSharp -Version 3.0.0
dotnet add package RogueSharp --version 3.0.0
paket add RogueSharp --version 3.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Release Notes

New features:
      * Reworked GoalMap interface to be more consistent with Pathfinder class
      * Added Path class
      * Bug fixes
      * FxCop clean up
   Breaking changes:
      * Pathfinder now returns Path type instead of IEnumerable
      * GoalMap now returns Path type instead of IEnumerable
      * Map creation algorithms moved to their own namespace
      * DiceNotation "Type" renamed to "TermType" to avoid being a keyword
      * Pathfinders can now throw PathNotFoundException
      * See 3.0 release notes on https://roguesharp.wordpress.com for additional details

Dependencies

This package has no dependencies.

Version History

Version Downloads Last updated
4.0.0-pre 607 4/24/2017
3.0.0 (current) 3,373 2/19/2016
3.0.0-pre 246 10/4/2015
2.0.0 1,744 2/14/2015
1.2.0 319 1/15/2015
1.1.0 492 6/23/2014
1.0.1 410 5/5/2014
1.0.0 222 5/5/2014