RogueSharp 3.0.0

A portable class library for roguelike developers to provide utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod

   New features:
      * Reworked GoalMap interface to be more consistent with Pathfinder class
      * Added Path class
      * Bug fixes
      * FxCop clean up
   Breaking changes:
      * Pathfinder now returns Path type instead of IEnumerable
      * GoalMap now returns Path type instead of IEnumerable
      * Map creation algorithms moved to their own namespace
      * DiceNotation "Type" renamed to "TermType" to avoid being a keyword
      * Pathfinders can now throw PathNotFoundException
      * See 3.0 release notes on https://roguesharp.wordpress.com for additional details

Install-Package RogueSharp -Version 3.0.0
dotnet add package RogueSharp --version 3.0.0

Release Notes

New features:
      * Reworked GoalMap interface to be more consistent with Pathfinder class
      * Added Path class
      * Bug fixes
      * FxCop clean up
   Breaking changes:
      * Pathfinder now returns Path type instead of IEnumerable
      * GoalMap now returns Path type instead of IEnumerable
      * Map creation algorithms moved to their own namespace
      * DiceNotation "Type" renamed to "TermType" to avoid being a keyword
      * Pathfinders can now throw PathNotFoundException
      * See 3.0 release notes on https://roguesharp.wordpress.com for additional details

Dependencies

This package has no dependencies.

Version History

Version Downloads Last updated
4.0.0-pre 204 4/24/2017
3.0.0 (current version) 2,197 2/19/2016
3.0.0-pre 187 10/4/2015
2.0.0 1,566 2/14/2015
1.2.0 266 1/15/2015
1.1.0 434 6/23/2014
1.0.1 342 5/5/2014
1.0.0 162 5/5/2014