returned for Tags:"Behaviour"
An implementation of the triggers functionality that was available in Silverlight but is missing WinRT XAML. Supports event and property based triggers with storyboard, state and command actions. Actions can have conditions applied to them so they only fire under certain conditions.
A cross platform mobile framework for automating acceptance tests
A BDD framework for TypeScript using the Gherkin syntax to write specifications with features, scenarios, and scenario outlines.
Portable library for attaching behaviours to objects at runtime using extension methods. An entity-component system, if you will.
The tasty specification framework.
Defines behaviors through (attached) dependency properties. Current version: Drag property, with (optional) location restore across sessions
C# behaviour tree library with a fluent API
A lightweight .NET library for writing behaviour driven unit tests
Additions to Reactive Extensions
Atteched behaviours for common operations with focus
Behaviour tree library with a fluent API for C#.
Yet another BDD specification library for .NET
Penfold TestDriven.net Adapter
An adapter that allows Penfold to be run from TestDriven.net
The core framework for unit tests from Springboard 365 Ltd.
GladBehavior.Tree is a C#/.NET Behavior Tree (BT) implementation that supports generic contexts/agents.
RUT/RUN and currency Behaviors.
Contains basic behaviors filters for net projects, xamarin especially.
Joyride's Behavior Driven Development (BDD) binding layer with built-in mobile steps
A starter package paired with Joyride.Specflow to quickly get you up and running