returned for Tags:"SPIR-V"
C# Bindings for the Vulkan API
Linq to SPIR-V shader generation
C# attributes and primitives for generating shader code via ShaderGen.
Build-time plugin which generates shader code during a post-build event.
GlmSharp type mappings for SharpVk Shanq
System.Numerics type mappings for SharpVk Shanq.
Translates C# code to HLSL and GLSL shader code.
A msbuild task to compile shader files using the glslc compiler. Requires Vulkan SDK.
Build-time plugin which compiles multiple shader variants, as defined in a configuration file.