returned for evergine
Provides a set of mathematics and calculation-related helper classes, shared between the rest of assemblies
Provides a set of classes and structures that define the common types shared between the rest of assemblies.
29,854 total downloads
last updated 12/20/2021
Latest version: 2021.12.20.1
A YAML portable .NET library. providing parsing and serialization of object graphs, compatible with CoreCLR. This package is also used by Evergine to provide its custom YAML serialization.
Provides a series of abstractions to access sensors in different platforms (e.g accelerometer, compass, device info, vibration etc...)
Provides common MSBuild targets to run in different platforms
Provides classes which allow developer to model a game or app using a component-based architecture, as well as a default set of cross-platform services to connect every component of each target platform
Provides the targets needed in order to run in Web platforms.
Provides and set of components that help developing Mixed Reality applications using Evergine.
Provides the integration of Bullet physics component in Evergine
Provides a service to translate HLSL to GLSL, ESSL, Metal and SPIR-V shader languages
Provides a wrapper C# wrapper for Evergine of Bullet physic engine using PInvoke.
Provides components, behaviors and drawables, which allow developers to create games or apps reusing a lot of code
Provides DirectX11 rendering implementation for Evergine
Provides the ability to use Windows Forms as a window system
Provides an XAudio2 implementation for Evergine audio subsystem
Provides the targets needed in order to run in Windows platforms
Provides Vulkan rendering implementation for Evergine
Provides the ability to use Evergine in a UWP view
Provides a set of classes and helpers to extend the Editor.