SadConsole 9.0.0-beta4

.NET Core 3.1 .NET Standard 2.1
This is a prerelease version of SadConsole.
There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole --version 9.0.0-beta4
NuGet\Install-Package SadConsole -Version 9.0.0-beta4
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole" Version="9.0.0-beta4" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SadConsole --version 9.0.0-beta4
#r "nuget: SadConsole, 9.0.0-beta4"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SadConsole as a Cake Addin
#addin nuget:?package=SadConsole&version=9.0.0-beta4&prerelease

// Install SadConsole as a Cake Tool
#tool nuget:?package=SadConsole&version=9.0.0-beta4&prerelease
  • Fixed bug that prevents right/middle mouse click detections.
  • Added label text to progress bar when in horizontal mode.
  • Adjusted the rendering step system. Now steps have a shared output texture to draw to.
  • The new entity type has an Effect property now.
  • ICellEffect.RestoreCellOnFinshed was renamed to RestoreCellOnRemoved.
  • ICellEffect.CloneOnApply was renamed to CloneOnAdd.
  • Move Timer to SadConsole.Components namespace
  • Move Entities.Zone to the SadConsole.Extended library.
  • ScreenObjects now have a add/remove virtual method for components.
  • RenderSteps are now on IScreenSurface instead of IRenderer.
  • ICellSurface had a few methods moved to interfaces and they're implemented by CellSurface.
  • ColoredGlyph.IsDirtySet event added which triggers when IsDirty is set to true.
  • Fixed bug with Entity not drawing the effect.
  • SortOrder for various objects changed to uint.
  • Printing on a surface with effects works a bit faster now.
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 is compatible. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (7)

Showing the top 5 NuGet packages that depend on SadConsole:

Package Downloads
SadCanvas

A canvas class that works with SadConsole and MonoGame host.

SadConsole.Host.MonoGame

A graphics hosting library for SadConsole. Targets MonoGame and .NET Standard 2.1.

SadConsole.Host.SFML

A graphics hosting library for SadConsole. Targets SFML and .NET Standard 2.1.

SadConsole.Extended

A library of common classes that extend SadConsole with new controls, windows, and more.

SadConsole.GoRogueHelpers

A helper library for SadConsole games built with GoRogue.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SadConsole:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
Version Downloads Last updated
9.2.2 2,344 1/22/2022
9.2.2-debug 112 1/22/2022
9.2.1 708 1/4/2022
9.2.0 1,152 12/31/2021
9.2.0-debug 95 12/31/2021
9.1.1 2,142 8/7/2021
9.1.1-debug 212 8/7/2021
9.1.0 787 7/6/2021
9.1.0-debug 184 7/6/2021
9.0.0 1,503 6/6/2021
9.0.0-debug 186 6/6/2021
9.0.0-beta4 363 1/15/2021
9.0.0-beta3 409 12/19/2020
9.0.0-beta2 356 10/9/2020
9.0.0-beta1 437 8/1/2020
9.0.0-alpha9 491 7/25/2020
9.0.0-alpha8 295 7/13/2020
9.0.0-alpha7 432 7/11/2020
9.0.0-alpha6 502 5/28/2020
9.0.0-alpha5 393 5/26/2020
9.0.0-alpha4 333 5/1/2020
9.0.0-alpha3 387 5/1/2020
9.0.0-alpha2 344 3/14/2020
9.0.0-alpha1 635 1/26/2020
8.99.3 2,432 8/15/2020
8.99.3-debug 306 8/15/2020
8.99.2 594 7/14/2020
8.99.2-debug 288 7/14/2020
8.99.1 1,214 4/11/2020
8.99.1-debug 343 4/11/2020
8.99.0 1,218 11/27/2019
8.99.0-debug 339 11/27/2019
8.9.1 1,050 11/5/2019
8.9.1-debug 326 11/5/2019
8.9.0 977 9/7/2019
8.9.0-debug 466 9/7/2019
8.8.1 936 7/28/2019
8.8.1-debug 476 7/28/2019
8.8.0 646 7/27/2019
8.8.0-debug 459 7/27/2019
8.7.1 774 6/22/2019
8.7.1-debug 474 6/22/2019
8.7.0 620 6/22/2019
8.7.0-debug 483 6/22/2019
8.6.0 904 4/14/2019
8.6.0-debug 500 4/14/2019
8.5.0 772 4/2/2019
8.5.0-debug 547 4/2/2019
8.4.1 740 3/19/2019
8.4.1-debug 515 3/19/2019
8.4.0 660 3/17/2019
8.4.0-debug 498 3/17/2019
8.3.0 705 3/10/2019
8.3.0-debug 510 3/10/2019
8.2.0 723 3/2/2019
8.2.0-debug 542 3/2/2019
8.1.0 702 2/28/2019
8.1.0-debug 511 2/28/2019
8.0.0 781 2/24/2019
8.0.0-pre5 591 2/19/2019
8.0.0-pre4 576 1/31/2019
8.0.0-pre2 619 12/30/2018
8.0.0-pre1 574 12/30/2018
7.3.0 783 12/29/2018
7.2.0 924 11/20/2018
7.1.0 964 10/19/2018
7.0.4 940 9/8/2018
7.0.3 830 9/8/2018
7.0.2 1,126 8/31/2018
7.0.0 868 8/29/2018
7.0.0-pre1 674 8/22/2018
6.5.0 1,068 6/12/2018
6.4.11 1,156 4/13/2018
6.4.11-pre1 989 4/6/2018
6.4.10 1,053 3/18/2018
6.4.9 996 3/18/2018
6.4.8 998 3/18/2018
6.4.7 1,041 3/16/2018
6.4.6 1,249 2/14/2018
6.4.5 1,081 2/3/2018
6.4.3 1,069 11/14/2017
6.4.2 1,136 8/11/2017
6.4.1 968 8/10/2017
6.4.0 1,027 7/25/2017
6.3.0 1,087 6/9/2017
6.2.2 1,045 5/20/2017
6.2.1 1,153 4/23/2017
6.2.0 1,003 4/22/2017
6.1.4 1,025 4/17/2017
6.1.3 1,670 4/3/2017
6.1.2 990 4/1/2017
6.1.1 999 4/1/2017
6.1.0 978 3/31/2017
6.0.1 1,068 3/19/2017
6.0.0 966 3/18/2017

Further changes to rendering. Minor bug fixes. GameHost adjustments.