SadConsole 9.0.0-beta4

This is a prerelease version of SadConsole.
There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole --version 9.0.0-beta4                
NuGet\Install-Package SadConsole -Version 9.0.0-beta4                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole" Version="9.0.0-beta4" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SadConsole --version 9.0.0-beta4                
#r "nuget: SadConsole, 9.0.0-beta4"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SadConsole as a Cake Addin
#addin nuget:?package=SadConsole&version=9.0.0-beta4&prerelease

// Install SadConsole as a Cake Tool
#tool nuget:?package=SadConsole&version=9.0.0-beta4&prerelease                
  • Fixed bug that prevents right/middle mouse click detections.
  • Added label text to progress bar when in horizontal mode.
  • Adjusted the rendering step system. Now steps have a shared output texture to draw to.
  • The new entity type has an Effect property now.
  • ICellEffect.RestoreCellOnFinshed was renamed to RestoreCellOnRemoved.
  • ICellEffect.CloneOnApply was renamed to CloneOnAdd.
  • Move Timer to SadConsole.Components namespace
  • Move Entities.Zone to the SadConsole.Extended library.
  • ScreenObjects now have a add/remove virtual method for components.
  • RenderSteps are now on IScreenSurface instead of IRenderer.
  • ICellSurface had a few methods moved to interfaces and they're implemented by CellSurface.
  • ColoredGlyph.IsDirtySet event added which triggers when IsDirty is set to true.
  • Fixed bug with Entity not drawing the effect.
  • SortOrder for various objects changed to uint.
  • Printing on a surface with effects works a bit faster now.
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 is compatible. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (8)

Showing the top 5 NuGet packages that depend on SadConsole:

Package Downloads
SadCanvas

A canvas class that works with SadConsole and MonoGame host.

SadConsole.Extended

A library of common classes that extend SadConsole with new controls, windows, and more.

SadConsole.Host.MonoGame

A graphics hosting library for SadConsole that targets MonoGame.

SadConsole.Host.SFML

A graphics hosting library for SadConsole that targets SFML.

SadConsole.GoRogueHelpers

A helper library for SadConsole games built with GoRogue.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SadConsole:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
Version Downloads Last updated
10.4.1 237 6/13/2024
10.4.1-debug 97 6/13/2024
10.4.0 593 3/31/2024
10.4.0-debug 147 3/31/2024
10.0.3 359 3/14/2024
10.0.3-debug 203 3/14/2024
10.0.2 1,470 11/10/2023
10.0.2-debug 834 11/10/2023
10.0.1 722 11/10/2023
10.0.1-debug 690 11/10/2023
10.0.0 1,672 10/29/2023
10.0.0-debug 941 10/29/2023
10.0.0-beta3-debug 1,051 10/14/2023
10.0.0-beta3 989 10/14/2023
10.0.0-beta2-debug 1,000 10/11/2023
10.0.0-beta2 1,017 10/11/2023
10.0.0-beta1-debug 1,027 10/11/2023
10.0.0-beta1 1,058 10/11/2023
10.0.0-alpha4-debug 1,319 8/26/2023
10.0.0-alpha4 1,257 8/26/2023
10.0.0-alpha3-debug 1,169 8/26/2023
10.0.0-alpha3 1,183 8/26/2023
10.0.0-alpha2-debug 1,549 6/18/2023
10.0.0-alpha2 1,331 6/18/2023
10.0.0-alpha1-debug 1,437 6/4/2023
9.2.2 4,853 1/22/2022
9.2.2-debug 1,146 1/22/2022
9.2.1 2,379 1/4/2022
9.2.0 3,207 12/31/2021
9.2.0-debug 1,060 12/31/2021
9.1.1 5,114 8/7/2021
9.1.1-debug 1,242 8/7/2021
9.1.0 2,039 7/6/2021
9.1.0-debug 1,235 7/6/2021
9.0.0 4,465 6/6/2021
9.0.0-debug 1,218 6/6/2021
9.0.0-beta4 1,889 1/15/2021
9.0.0-beta3 1,995 12/19/2020
9.0.0-beta2 1,519 10/9/2020
9.0.0-beta1 1,639 8/1/2020
9.0.0-alpha9 1,658 7/25/2020
9.0.0-alpha8 1,365 7/13/2020
9.0.0-alpha7 1,668 7/11/2020
9.0.0-alpha6 1,710 5/28/2020
9.0.0-alpha5 1,511 5/26/2020
9.0.0-alpha4 1,385 5/1/2020
9.0.0-alpha3 1,545 5/1/2020
9.0.0-alpha2 1,475 3/14/2020
9.0.0-alpha1 1,826 1/26/2020
8.99.3 3,654 8/15/2020
8.99.3-debug 1,429 8/15/2020
8.99.2 1,750 7/14/2020
8.99.2-debug 1,384 7/14/2020
8.99.1 2,386 4/11/2020
8.99.1-debug 1,389 4/11/2020
8.99.0 2,423 11/27/2019
8.99.0-debug 1,387 11/27/2019
8.9.1 3,755 11/5/2019
8.9.1-debug 1,377 11/5/2019
8.9.0 2,133 9/7/2019
8.9.0-debug 1,574 9/7/2019
8.8.1 2,964 7/28/2019
8.8.1-debug 1,556 7/28/2019
8.8.0 2,312 7/27/2019
8.8.0-debug 1,500 7/27/2019
8.7.1 1,878 6/22/2019
8.7.1-debug 1,556 6/22/2019
8.7.0 1,736 6/22/2019
8.7.0-debug 1,576 6/22/2019
8.6.0 2,009 4/14/2019
8.6.0-debug 1,583 4/14/2019
8.5.0 1,905 4/2/2019
8.5.0-debug 1,609 4/2/2019
8.4.1 1,863 3/19/2019
8.4.1-debug 1,642 3/19/2019
8.4.0 1,729 3/17/2019
8.4.0-debug 1,577 3/17/2019
8.3.0 1,833 3/10/2019
8.3.0-debug 1,572 3/10/2019
8.2.0 1,871 3/2/2019
8.2.0-debug 1,644 3/2/2019
8.1.0 1,828 2/28/2019
8.1.0-debug 1,567 2/28/2019
8.0.0 1,912 2/24/2019
8.0.0-pre5 1,615 2/19/2019
8.0.0-pre4 1,652 1/31/2019
8.0.0-pre2 1,695 12/30/2018
8.0.0-pre1 1,661 12/30/2018
7.3.0 1,985 12/29/2018
7.2.0 2,071 11/20/2018
7.1.0 2,112 10/19/2018
7.0.4 2,061 9/8/2018
7.0.3 1,925 9/8/2018
7.0.2 2,258 8/31/2018
7.0.0 2,037 8/29/2018
7.0.0-pre1 1,744 8/22/2018
6.5.0 2,226 6/12/2018
6.4.11 2,270 4/13/2018
6.4.11-pre1 2,070 4/6/2018
6.4.10 2,235 3/18/2018
6.4.9 2,185 3/18/2018
6.4.8 2,153 3/18/2018
6.4.7 2,221 3/16/2018
6.4.6 2,432 2/14/2018
6.4.5 2,244 2/3/2018
6.4.3 2,223 11/14/2017
6.4.2 2,316 8/11/2017
6.4.1 2,131 8/10/2017
6.4.0 2,216 7/25/2017
6.3.0 2,238 6/9/2017
6.2.2 2,241 5/20/2017
6.2.1 2,350 4/23/2017
6.2.0 2,163 4/22/2017
6.1.4 2,162 4/17/2017
6.1.3 2,858 4/3/2017
6.1.2 2,130 4/1/2017
6.1.1 2,096 4/1/2017
6.1.0 2,111 3/31/2017
6.0.1 2,231 3/19/2017
6.0.0 2,038 3/18/2017

Further changes to rendering. Minor bug fixes. GameHost adjustments.