Excalibur 0.30.3

dotnet add package Excalibur --version 0.30.3
                    
NuGet\Install-Package Excalibur -Version 0.30.3
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Excalibur" Version="0.30.3" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Excalibur" Version="0.30.3" />
                    
Directory.Packages.props
<PackageReference Include="Excalibur" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Excalibur --version 0.30.3
                    
#r "nuget: Excalibur, 0.30.3"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Excalibur@0.30.3
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Excalibur&version=0.30.3
                    
Install as a Cake Addin
#tool nuget:?package=Excalibur&version=0.30.3
                    
Install as a Cake Tool

excalibur logo

Added

  • Adds contact solve bias to RealisticSolver, this allows customization on which direction contacts are solved first. By default there is no bias set to 'none'.

Fixed

  • Fixed false positive warning when adding timers
  • Fixed issue where gamepad buttons wouldn't progress the default loader play button
  • Add defense around middling Safari fullscreen support and update documentation
  • Fixed issue where non-standard gamepad buttons would not be emitted by Excalibur
    • Added an additional param to the ex.GamepadButtonEvent indexto disabiguate between ex.Buttons.Unknown
  • Fixed issue where Realistic solver would not sort contacts by distance causing some artifacts on seams
  • Fixed issue with CompositeCollider where large TileMaps would sometimes causes odd collision behavior in the Realistic Solver when the body & collider components are far apart in a TileMap.

What's Changed

New Contributors

Full Changelog: https://github.com/excaliburjs/Excalibur/compare/v0.30.2...v0.30.3

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.30.3 168 1/2/2025
0.30.2 145 12/26/2024
0.30.1 179 12/13/2024
0.29.3 203 5/5/2024
0.29.2 227 4/7/2024
0.29.1 234 2/23/2024
0.29.0 244 2/20/2024
0.28.7 246 1/27/2024
0.28.6 226 1/13/2024
0.28.5 264 1/6/2024
0.28.4 246 12/22/2023
0.28.3 228 12/12/2023
0.28.2 258 12/2/2023
0.28.0 356 8/11/2023
0.25.3 723 2/6/2022
0.25.2 586 1/22/2022
0.25.1 659 11/6/2021
0.25.0 568 10/4/2021
0.24.5 897 9/7/2020
0.24.4 815 9/3/2020
0.24.3 832 5/10/2020
0.24.1 706 4/24/2020
0.24.0 758 4/24/2020
0.23.0 917 6/8/2019
0.22.0 900 4/6/2019
0.21.0 1,078 2/2/2019
0.20.0 1,073 12/23/2018
0.19.1 1,076 10/23/2018
0.19.0 1,149 10/13/2018
0.18.0 1,315 8/4/2018
0.17.0 1,470 6/16/2018
0.16.0 1,554 4/6/2018
0.15.0 1,232 2/17/2018
0.14.0 1,514 12/2/2017
0.13.0 1,447 10/7/2017
0.12.0 1,536 8/12/2017
0.11.0 1,628 6/10/2017
0.10.0 1,585 4/8/2017
0.9.0 1,609 2/10/2017
0.8.0 1,407 12/4/2016
0.7.1 1,861 10/4/2016
0.7.0 1,883 8/30/2016
0.6.0 2,127 1/20/2016
0.5.1 1,808 6/26/2015
0.5.0 1,765 6/4/2015
0.2.2 2,159 4/16/2014
0.2.1 1,999 4/16/2014
0.2.0 2,015 4/10/2014
0.1.1-alpha 1,633 12/19/2013
0.1.0-alpha 1,728 12/12/2013