Excalibur 0.25.1

Install-Package Excalibur -Version 0.25.1
dotnet add package Excalibur --version 0.25.1
<PackageReference Include="Excalibur" Version="0.25.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Excalibur --version 0.25.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Excalibur, 0.25.1"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Excalibur as a Cake Addin
#addin nuget:?package=Excalibur&version=0.25.1

// Install Excalibur as a Cake Tool
#tool nuget:?package=Excalibur&version=0.25.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

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What's Changed

Deprecated

  • Actions asPromise() renamed to toPromise(), will be removed in v0.26.0

Added Features

  • feat: [#1892] Animations should allow you to specify the total duration by @catrielmuller in https://github.com/excaliburjs/Excalibur/pull/2065
    • ex.Animation now support totalDuration that will calculate automatically each frame duration based on how many frames have.
    • withEngine utils support an aditional options parameter to override the Engine default options.
    • Story to show a play / pause implementation.
  • chore(webpack): add experimental esm bundle output by @kamranayub in https://github.com/excaliburjs/Excalibur/pull/2064
    • Experimental: Native ES module bundle distribution in package esm/excalibur.js entrypoint
  • feat: [#2069] Add easy reverse support to Animations by @eonarheim in https://github.com/excaliburjs/Excalibur/pull/2070
    • ex.Animation now supports .reverse() to reverse the direction of play in an animation, use the ex.Animation.direction to inspect if the animation is playing in the ex.AnimationDirection.Forward direction or the ex.AnimationDirection.Backward direction.
  • feat: [#2044] Add Current Graphics Keys to GraphicsComponent by @ignoreintuition in https://github.com/excaliburjs/Excalibur/pull/2072

Bug Fixes

Updates

Docs

Changed/Refactor

  • feat: Refactor Actions to ECS System and Component by @eonarheim in https://github.com/excaliburjs/Excalibur/pull/2061
    • Internal Actions implementation converted to ECS system and component, this is a backwards compatible change with v0.25.0
    • ex.ActionsSystem and ex.ActionsComponent now wrap the existing ex.ActionContext
    • Actions can be shared with all entities now!
  • Dispatch the hidePlayButton on the Button Event to prevent that keep on the screen on some situations [#1431].
  • Revert VSCode Workbench Colors

Build Dependencies Updates

Contributors

Full Changelog: https://github.com/excaliburjs/Excalibur/compare/v0.25.0...v0.25.1

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.25.1 235 11/6/2021
0.25.0 140 10/4/2021
0.24.5 382 9/7/2020
0.24.4 363 9/3/2020
0.24.3 319 5/10/2020
0.24.1 290 4/24/2020
0.24.0 289 4/24/2020
0.23.0 471 6/8/2019
0.22.0 429 4/6/2019
0.21.0 543 2/2/2019
0.20.0 570 12/23/2018
0.19.1 576 10/23/2018
0.19.0 605 10/13/2018
0.18.0 657 8/4/2018
0.17.0 667 6/16/2018
0.16.0 695 4/6/2018
0.15.0 628 2/17/2018
0.14.0 706 12/2/2017
0.13.0 697 10/7/2017
0.12.0 732 8/12/2017
0.11.0 828 6/10/2017
0.10.0 772 4/8/2017
0.9.0 791 2/10/2017
0.8.0 730 12/4/2016
0.7.1 863 10/4/2016
0.7.0 873 8/30/2016
0.6.0 1,078 1/20/2016
0.5.1 929 6/26/2015
0.5.0 949 6/4/2015
0.2.2 1,264 4/16/2014
0.2.1 1,132 4/16/2014
0.2.0 1,167 4/10/2014
0.1.1-alpha 871 12/19/2013
0.1.0-alpha 983 12/12/2013