Silk.NET.Input.Sdl
2.7.0
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET.Input.Sdl --version 2.7.0
NuGet\Install-Package Silk.NET.Input.Sdl -Version 2.7.0
<PackageReference Include="Silk.NET.Input.Sdl" Version="2.7.0" />
<PackageVersion Include="Silk.NET.Input.Sdl" Version="2.7.0" />
<PackageReference Include="Silk.NET.Input.Sdl" />
paket add Silk.NET.Input.Sdl --version 2.7.0
#r "nuget: Silk.NET.Input.Sdl, 2.7.0"
#:package Silk.NET.Input.Sdl@2.7.0
#addin nuget:?package=Silk.NET.Input.Sdl&version=2.7.0
#tool nuget:?package=Silk.NET.Input.Sdl&version=2.7.0
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 is compatible. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 is compatible. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 is compatible. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETCoreApp 3.1
- Silk.NET.Input.Common (>= 2.7.0)
- Silk.NET.Windowing.Sdl (>= 2.7.0)
-
.NETStandard 2.0
- Silk.NET.Input.Common (>= 2.7.0)
- Silk.NET.Windowing.Sdl (>= 2.7.0)
-
.NETStandard 2.1
- Silk.NET.Input.Common (>= 2.7.0)
- Silk.NET.Windowing.Sdl (>= 2.7.0)
-
net5.0
- Silk.NET.Input.Common (>= 2.7.0)
- Silk.NET.Windowing.Sdl (>= 2.7.0)
NuGet packages (4)
Showing the top 4 NuGet packages that depend on Silk.NET.Input.Sdl:
| Package | Downloads |
|---|---|
|
Silk.NET.Input
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
|
|
ktsu.ImGui.App
A comprehensive .NET library that provides complete application scaffolding for Dear ImGui applications, featuring window management, DPI-aware rendering, precision PID-controlled frame limiting with comprehensive auto-tuning, advanced font handling with Unicode/emoji support, texture management, and debug tooling. Built on Silk.NET for cross-platform OpenGL support and Hexa.NET.ImGui for modern Dear ImGui bindings. |
|
|
ktsu.ImGuiApp
A comprehensive .NET library that provides complete application scaffolding for Dear ImGui applications, featuring window management, DPI-aware rendering, precision PID-controlled frame limiting with comprehensive auto-tuning, advanced font handling with Unicode/emoji support, texture management, and debug tooling. Built on Silk.NET for cross-platform OpenGL support and Hexa.NET.ImGui for modern Dear ImGui bindings. |
|
|
MainframeEngine
A modular C# game engine on Vulkan: Godot-style scene tree with source-generated serialization, PBR materials and shadows, RmlUi game UI, Jitter2/Box2D physics, SoundFlow audio, multiplayer, gettext localization and Spine animation. Includes the source generator, the native libraries and the engine content; run a game with GameHost. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 2.23.0 | 25,436 | 1/23/2026 |
| 2.22.0 | 36,700 | 11/5/2024 |
| 2.21.0 | 79,753 | 4/23/2024 |
| 2.20.0 | 27,732 | 12/12/2023 |
| 2.19.0 | 9,513 | 11/14/2023 |
| 2.18.0 | 3,351 | 10/21/2023 |
| 2.17.1 | 21,194 | 4/9/2023 |
| 2.17.0 | 17,039 | 4/6/2023 |
| 2.16.0 | 24,563 | 8/2/2022 |
| 2.15.0 | 11,407 | 4/2/2022 |
| 2.14.0 | 4,105 | 3/15/2022 |
| 2.13.0 | 2,860 | 2/6/2022 |
| 2.12.0 | 7,772 | 1/7/2022 |
| 2.11.0 | 5,060 | 12/6/2021 |
| 2.10.1 | 1,438 | 11/10/2021 |
| 2.10.0 | 1,058 | 11/6/2021 |
| 2.9.0 | 1,881 | 10/5/2021 |
| 2.8.0 | 1,664 | 9/4/2021 |
| 2.7.0 | 1,541 | 8/9/2021 |
| 2.6.0 | 3,858 | 7/3/2021 |
Silk.NET August 2021 Update
- Add code signing to all Silk.NET binaries
- Add support for platform-default calling conventions
- Update to latest OpenGL specifications
- Update to Vulkan 1.2.187
- Update to OpenXR 1.0.18
- Fix loading some OpenAL extensions