Silk.NET.OpenAL.Soft.Native
1.21.1
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET.OpenAL.Soft.Native --version 1.21.1
NuGet\Install-Package Silk.NET.OpenAL.Soft.Native -Version 1.21.1
<PackageReference Include="Silk.NET.OpenAL.Soft.Native" Version="1.21.1" />
<PackageVersion Include="Silk.NET.OpenAL.Soft.Native" Version="1.21.1" />
<PackageReference Include="Silk.NET.OpenAL.Soft.Native" />
paket add Silk.NET.OpenAL.Soft.Native --version 1.21.1
#r "nuget: Silk.NET.OpenAL.Soft.Native, 1.21.1"
#:package Silk.NET.OpenAL.Soft.Native@1.21.1
#addin nuget:?package=Silk.NET.OpenAL.Soft.Native&version=1.21.1
#tool nuget:?package=Silk.NET.OpenAL.Soft.Native&version=1.21.1
Multi-platform native library for OpenAL Soft.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET Framework | net461 is compatible. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
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.NETFramework 4.6.1
- No dependencies.
-
.NETStandard 2.0
- No dependencies.
NuGet packages (11)
Showing the top 5 NuGet packages that depend on Silk.NET.OpenAL.Soft.Native:
| Package | Downloads |
|---|---|
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Jypeli.NET
Jypeli is a simple C# game programming library built on top of .NET and Silk.NET. It is used as a tool for teaching programming in the University of Jyväskylä. |
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DotFeather
A lightweight, extensible and easy game engine. |
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Promete
A 2D-specified, lightweight, extensible and easy-to-use game engine. |
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SimulationFramework.Desktop
The desktop environment for SimulationFramework. |
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DrippyAL
A wrapper for OpenAL to simplify audio playback |
GitHub repositories (5)
Showing the top 5 popular GitHub repositories that depend on Silk.NET.OpenAL.Soft.Native:
| Repository | Stars |
|---|---|
|
b-editor/beutl
Cross-platform video editing (compositing) software.
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ProwlEngine/Prowl
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
|
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Pyrdacor/Ambermoon.net
Ambermoon rewrite in C#
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Syncaidius/MoltenEngine
A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
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sinshu/meltysynth
A SoundFont MIDI synthesizer for .NET
|
Silk.NET June 2021 Update
- OpenXR bindings are now production-ready & no longer experimental!
- Add (optional) native binaries for OpenAL Soft
- Add support for reversed-z projection matrices in Silk.NET.Maths
- Add bindings for a number of missing Vulkan and OpenCL extensions
- Add OpenGL-OpenXR interoperability helper APIs
- Add more helper APIs in Silk.NET.Core and Silk.NET.Maths
- Update to latest OpenGL and OpenGLES specifications
- Update to OpenXR 1.0.16
- Update to Vulkan 1.2.180
- Fix SDL OpenGL context issues when not using OpenGL
- Fix GLFW native window issues on 32-bit Windows
- Fix OpenXR loading issues
- Fix incorrect bindings in OpenXR
- Miscellaneous windowing & input bugfixes & improvements