Silk.NET.Vulkan.Extensions.KHR
2.2.0
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET.Vulkan.Extensions.KHR --version 2.2.0
NuGet\Install-Package Silk.NET.Vulkan.Extensions.KHR -Version 2.2.0
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.2.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.2.0" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
paket add Silk.NET.Vulkan.Extensions.KHR --version 2.2.0
#r "nuget: Silk.NET.Vulkan.Extensions.KHR, 2.2.0"
#addin nuget:?package=Silk.NET.Vulkan.Extensions.KHR&version=2.2.0
#tool nuget:?package=Silk.NET.Vulkan.Extensions.KHR&version=2.2.0
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 is compatible. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 is compatible. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 is compatible. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETCoreApp 3.1
- Silk.NET.Core (>= 2.2.0)
- Silk.NET.Vulkan (>= 2.2.0)
-
.NETStandard 2.0
- Silk.NET.Core (>= 2.2.0)
- Silk.NET.Vulkan (>= 2.2.0)
-
.NETStandard 2.1
- Silk.NET.Core (>= 2.2.0)
- Silk.NET.Vulkan (>= 2.2.0)
-
net5.0
- Silk.NET.Core (>= 2.2.0)
- Silk.NET.Vulkan (>= 2.2.0)
NuGet packages (10)
Showing the top 5 NuGet packages that depend on Silk.NET.Vulkan.Extensions.KHR:
Package | Downloads |
---|---|
Silk.NET
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
|
Eremex.Avalonia.Controls3D
Contains controls to render 3D models in your applications using the Vulkan SDK. |
|
MintyCore
Early InDev Version of the MintyCore Engine. |
|
Molten.Graphics.Vulkan
The start of an open-source, cross-platform game engine, written in C# |
|
IOP.SgrA.SilkNet.Vulkan
Package Description |
GitHub repositories (3)
Showing the top 3 popular GitHub repositories that depend on Silk.NET.Vulkan.Extensions.KHR:
Repository | Stars |
---|---|
AvaloniaUI/Avalonia
Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
|
|
Syncaidius/MoltenEngine
A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
|
|
Kenji-NX/Kenji-NX
Nintendo Switch emulator written in C#.
|
Version | Downloads | Last updated |
---|---|---|
2.22.0 | 52,355 | 11/5/2024 |
2.21.0 | 105,793 | 4/23/2024 |
2.20.0 | 19,888 | 12/12/2023 |
2.19.0 | 2,687 | 11/14/2023 |
2.18.0 | 2,572 | 10/21/2023 |
2.17.1 | 14,326 | 4/9/2023 |
2.17.0 | 2,383 | 4/6/2023 |
2.16.0 | 198,454 | 8/2/2022 |
2.15.0 | 4,317 | 4/2/2022 |
2.14.0 | 1,419 | 3/15/2022 |
2.13.0 | 1,350 | 2/6/2022 |
2.12.0 | 1,196 | 1/7/2022 |
2.11.0 | 1,218 | 12/6/2021 |
2.10.1 | 20,213 | 11/10/2021 |
2.10.0 | 585 | 11/6/2021 |
2.9.0 | 968 | 10/5/2021 |
2.8.0 | 933 | 9/4/2021 |
2.7.0 | 877 | 8/9/2021 |
2.6.0 | 1,479 | 7/3/2021 |
2.5.0 | 1,762 | 6/8/2021 |
2.4.0 | 875 | 5/7/2021 |
2.3.0 | 714 | 4/3/2021 |
2.2.0 | 3,254 | 3/6/2021 |
2.1.0 | 1,421 | 2/16/2021 |
2.0.0 | 862 | 1/2/2021 |
2.0.0-preview5 | 314 | 12/29/2020 |
2.0.0-preview4 | 446 | 12/8/2020 |
2.0.0-preview3 | 465 | 11/17/2020 |
2.0.0-preview2 | 505 | 8/21/2020 |
2.0.0-preview | 1,057 | 7/15/2020 |
1.9.0 | 737 | 12/4/2020 |
1.8.0 | 748 | 11/6/2020 |
1.7.0 | 747 | 10/2/2020 |
1.6.0 | 697 | 9/4/2020 |
1.5.0 | 676 | 8/7/2020 |
1.4.0 | 2,422 | 7/3/2020 |
1.3.0 | 1,072 | 6/5/2020 |
1.2.1 | 744 | 5/16/2020 |
1.2.0 | 785 | 5/1/2020 |
1.1.1 | 984 | 4/13/2020 |
1.1.0 | 765 | 4/5/2020 |
1.0.1 | 767 | 3/17/2020 |
1.0.0 | 1,230 | 3/6/2020 |
1.0.0-preview5 | 573 | 2/18/2020 |
1.0.0-preview4 | 487 | 2/8/2020 |
1.0.0-preview3 | 589 | 11/15/2019 |
Silk.NET March 2021 Update
- Add memory pooling for Input State Capture extensions
- Add Input State Capture stability and robustness improvements
- Update to Vulkan 1.2.171
- Update to latest OpenGL as of 22nd February 2021
- Update to latest OpenCL as of 2nd March 2021
- Fix window disposal/reset bugs
- Fix a build toolchain issue where packages released in Debug mode (#416)
- Fix a string marshalling issue and OpenAL regression (#414)