20 packages returned for Tags:"Codec"

Snappy for .NET
Snappy is an extremely fast compressor (250MB/s) and decompressor (500MB/s). Snappy.NET is a P/Invoke wrapper around native Snappy, which additionally implements Snappy framing/streaming format.
Accord.Video.FFMPEG (GPL) x86
Contains classes and methods to handle video sources using FFMPEG. For this reason, this package is available under the GPL license only. This package originated from the AForge.NET Framework and is part of the Accord.NET Framework.
CSJ2K JPEG 2000 codec library
Portable Class Library and platform specific support libraries for decoding and encoding JPEG2000 images. Works with Universal Windows (8.1 and 10), .NET Core for .NET Standard 1.0 and higher, .NET 3.5 (WPF and Windows Forms), Windows Phone 8 Silverlight, Silverlight 5, Xamarin iOS and Xamarin... More information
Portable LibJpeg.NET
Portable LibJpeg.NET allows you to read and create JPEG images in .NET compatible languages. It's the managed version of original libjpeg library developed by Tom Lane and the Independent JPEG Group (IJG). Supported platforms .NET 4 and higher, Windows 8 and higher, Windows Phone Silverlight 8 and... More information
Snappy for C++
Snappy is a compression algorithm reaching over 250MB/s compression and 500MB/s decompression speeds while still providing interesting compression ratio. This is a source code package that compiles Snappy into your project.
This package is a pure portable C# implementation of the Opus audio compression codec (see https://opus-codec.org/ for more details). This package contains the Opus encoder, decoder, multistream codecs, repacketizer, as well as a port of the libspeexdsp resampler. It does NOT contain code to parse... More information
FLAC for Windows Runtime
FLAC for Windows Runtime is a simple component for decoding Free Lossless Audio Codec (FLAC) files. It is based on an original C libFLAC library and libFLAC++ version 1.3.0 source code. It is available for C# and C++/CX developers writing Windows Store apps for Windows (Phone) 8.1 and higher.
cscharls, a managed JPEG-LS codec
cscharls is a fully managed C# implementation of the JPEG-LS standard for lossless and near-lossless image compression and decompression. JPEG-LS is a low-complexity image compression standard that matches JPEG 2000 compression ratios. cscharls is a direct port of the original CharLS implementation... More information