SDK for Scene Understanding on Windows Mixed Reality devices. Computes a description of the scene surrounding the user (walls, floors, surfaces, etc.), including quads, meshes, and content placement hints.
.NET Standard compatible projection of a subset of the Windows SDK, for use in Mixed Reality applications. Includes APIs in the Windows.Perception and Windows.UI.Input.Spatial namespaces.
Redistributable components for package 'Microsoft.Azure.SpatialAnchors.WinCPP'. This package should only be installed as a dependency.
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Provides classes which allow developer to model a game or app using a component-based architecture, as well as a default set of cross-platform services to connect every component of each target platform
The Mixed Reality Toolkit is a collection of scripts and components intended to accelerate development of applications targeting Microsoft HoloLens and Windows Mixed Reality headsets.