AdPlug is a free, multi-platform, hardware independent AdLib sound player library, mainly written in C++. AdPlug plays sound data, originally created for the AdLib (OPL2/3) audio board, on top of an OPL2/3 emulator. No OPL2/3 chips are required for playback.
The OpenGL Extension Wrangler Library (GLEW) is a cross-platform open-source C/C++ extension loading library. GLEW provides efficient run-time mechanisms for determining which OpenGL extensions are supported on the target platform. OpenGL core and extension functionality is exposed in a single...
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LMDB built as a static library with Visual Studio 2015 (v140). LMDB is an ultra-fast, ultra-compact key-value embedded data store developed by Symas for the OpenLDAP Project.
Redistributable components for package 'sdl2.v140'. This package should only be installed as a dependency.
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WebP codec: library to encode and decode images in WebP format. This package contains the library that can be used in other programs to add WebP support. This is a NuGet package of libwebp built with Visual Studio 2015.
Redistributable components for package 'libgamecommon'. This package should only be installed as a dependency.
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Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and...
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WebP codec: library to encode and decode images in WebP format. This package contains the library that can be used in other programs to add WebP support. This is a NuGet package of libwebp built with Visual Studio 2015.