Lumia Imaging SDK, now as version 3.0, makes technologies that Microsoft uses in its own imaging apps available to third-party developers. The features provide the ability to decode and encode images, apply effects, blend, crop, rotate, and resize both on CPU and GPU. It also allows the developers...
More information
This library exposes a Win32 control that provides all the boilerplate associated with using the Direct2D API. This includes setup/teardown of a factory and render target for the control's device context, and notifications sent to the parent window for specific events.
DirectUI tries to...
More information
PInvoke API (methods, interfaces, structures and constants) imported from Windows Graphics APIs. Currently supports Windows Imaging Component (WIC), DirectWrite (full), Direct2D (partial), and Direct3D (DXGI only).
Lumia Imaging SDK, now as version 3.0, makes technologies that Microsoft uses in its own imaging apps available to third-party developers. The features provide the ability to decode and encode images, apply effects, blend, crop, rotate, and resize both on CPU and GPU. It also allows the developers...
More information
A WinForms hybrid control that supports both Direct2D and GDI+ drawing thanks to WicNet. This control is being used in https://github.com/d2phap/ImageGlass since version 9.0.
dx.h is a modern C++ library that aims to simplify DirectX-related development in C++.
It's designed to make DirectX programming elegant and fun without sacrificing performance. There's no documentation yet, but a growing collection of samples should get you started. It focuses on Direct2D but...
More information
Interop Code for .NET : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Windows Media Player, UWP DXInterop, etc.
Yato.DirectXOverlay offers an easy to use interface for basic Direct2D drawing on any Window.
You can also create transparent windows to do your drawing on top of any other window.
Transparent windows optionally stick to their parent.
Lumia Imaging SDK, now as version 3.0, makes technologies that Microsoft uses in its own imaging apps available to third-party developers. The features provide the ability to decode and encode images, apply effects, blend, crop, rotate, and resize both on CPU and GPU. It also allows the developers...
More information