Public fork of the C# SVG rendering library on codeplex: https://svg.codeplex.com/
This started out as a minor modification to enable the writing of proper SVG strings. But now after almost two years we have so many fixes and improvements that we decided to share our current codebase to the...
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NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers.
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game...
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This package provides helpful methods and algorithms to handle math computing tasks.
It contains implementations for vector and matrix models, mutliple distributions and random
number generators as well as several generic distance functions.
For more details how...
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This package provides common methods used by all other packages especially the most used data structures
of the framework. Additionally it provides implementations for debugging assertions, a weak event model and the logging adapter.
For more details how to use MARS, please...
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ThinkGeo.Gdal works with both .NET Core(3.0 and above) and .NET Framework(4.6.2 and above). It is a layer extension to the ThinkGeo product line that provides the ability to render a GDAL compatible file on a map.
The Geospatial Data Abstraction Library (GDAL) is a computer software...
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Use one SVG vector image instead of multiple bitmaps to display most icons in your Xamarin app. Supports Xamarin Android (in axml and code), iOS (in code, xib and storyboards), Forms (in XAML and code), Windows Phone 8.1 (in XAML and code), Windows Universal (in XAML and code), and Mvvmcross...
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Public fork of the C# SVG rendering library on codeplex: https://svg.codeplex.com/
This started out as a minor modification to enable the writing of proper SVG strings. But now after almost two years we have so many fixes and improvements that we decided to share our current codebase to the...
More information
This library contains geometric primitives and algorithms: 2D, 3D and 4V vector, matrix, polyline and polygon types. The main geometric operations are 2D (Delaunay) triangulation and polygon clipping (union, difference, intersection, xor). The latest clipping implementation is floating point based...
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