Silk.NET
2.0.0
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET --version 2.0.0
NuGet\Install-Package Silk.NET -Version 2.0.0
<PackageReference Include="Silk.NET" Version="2.0.0" />
paket add Silk.NET --version 2.0.0
#r "nuget: Silk.NET, 2.0.0"
// Install Silk.NET as a Cake Addin #addin nuget:?package=Silk.NET&version=2.0.0 // Install Silk.NET as a Cake Tool #tool nuget:?package=Silk.NET&version=2.0.0
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Learn more about Target Frameworks and .NET Standard.
-
.NETCoreApp 3.1
- Silk.NET.Core (>= 2.0.0)
- Silk.NET.GLFW (>= 2.0.0)
- Silk.NET.Input (>= 2.0.0)
- Silk.NET.OpenAL (>= 2.0.0)
- Silk.NET.OpenGL (>= 2.0.0)
- Silk.NET.Vulkan (>= 2.0.0)
- Silk.NET.Vulkan.Extensions.KHR (>= 2.0.0)
- Silk.NET.Windowing (>= 2.0.0)
-
.NETStandard 2.0
- Silk.NET.Core (>= 2.0.0)
- Silk.NET.GLFW (>= 2.0.0)
- Silk.NET.Input (>= 2.0.0)
- Silk.NET.OpenAL (>= 2.0.0)
- Silk.NET.OpenGL (>= 2.0.0)
- Silk.NET.Vulkan (>= 2.0.0)
- Silk.NET.Vulkan.Extensions.KHR (>= 2.0.0)
- Silk.NET.Windowing (>= 2.0.0)
-
.NETStandard 2.1
- Silk.NET.Core (>= 2.0.0)
- Silk.NET.GLFW (>= 2.0.0)
- Silk.NET.Input (>= 2.0.0)
- Silk.NET.OpenAL (>= 2.0.0)
- Silk.NET.OpenGL (>= 2.0.0)
- Silk.NET.Vulkan (>= 2.0.0)
- Silk.NET.Vulkan.Extensions.KHR (>= 2.0.0)
- Silk.NET.Windowing (>= 2.0.0)
-
net5.0
- Silk.NET.Core (>= 2.0.0)
- Silk.NET.GLFW (>= 2.0.0)
- Silk.NET.Input (>= 2.0.0)
- Silk.NET.OpenAL (>= 2.0.0)
- Silk.NET.OpenGL (>= 2.0.0)
- Silk.NET.Vulkan (>= 2.0.0)
- Silk.NET.Vulkan.Extensions.KHR (>= 2.0.0)
- Silk.NET.Windowing (>= 2.0.0)
NuGet packages (15)
Showing the top 5 NuGet packages that depend on Silk.NET:
Package | Downloads |
---|---|
DotFeather
A lightweight, extensible and easy game engine. |
|
netcore-opengl-core
Core module contains everything useful for gl calculations and view management. |
|
YonatanZ.GraphicsEngine
Package Description |
|
Meadow.Foundation.Displays.Silk
Display driver for Meadow using Silk.NET and SkiaSharp |
|
KinsonDigital.Velaptor
2D game or application development framework that provides 2D rendering, audio, keyboard and mouse input, etc. |
GitHub repositories (7)
Showing the top 5 popular GitHub repositories that depend on Silk.NET:
Repository | Stars |
---|---|
ZacharyPatten/Towel
Throw in the towel.
|
|
ikpil/DotRecast
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
|
|
ProwlEngine/Prowl
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor and built on Silk.NET
|
|
JasonBock/Rocks
A mocking library based on the Compiler APIs (Roslyn + Mocks)
|
|
lindexi/lindexi_gd
博客用到的代码
|
Version | Downloads | Last updated |
---|---|---|
2.21.0 | 12,958 | 4/23/2024 |
2.20.0 | 13,379 | 12/12/2023 |
2.19.0 | 1,916 | 11/14/2023 |
2.18.0 | 1,911 | 10/21/2023 |
2.17.1 | 10,469 | 4/9/2023 |
2.17.0 | 1,293 | 4/6/2023 |
2.16.0 | 8,913 | 8/2/2022 |
2.15.0 | 3,515 | 4/2/2022 |
2.14.0 | 1,011 | 3/15/2022 |
2.13.0 | 960 | 2/6/2022 |
2.12.0 | 721 | 1/7/2022 |
2.11.0 | 1,164 | 12/5/2021 |
2.10.1 | 529 | 11/10/2021 |
2.10.0 | 403 | 11/6/2021 |
2.9.0 | 716 | 10/5/2021 |
2.8.0 | 708 | 9/4/2021 |
2.7.0 | 632 | 8/9/2021 |
2.6.0 | 1,339 | 7/3/2021 |
2.5.0 | 1,270 | 6/8/2021 |
2.4.0 | 663 | 5/7/2021 |
2.3.0 | 505 | 4/3/2021 |
2.2.0 | 553 | 3/6/2021 |
2.1.0 | 502 | 2/16/2021 |
2.0.0 | 573 | 1/2/2021 |
2.0.0-preview5 | 212 | 12/29/2020 |
2.0.0-preview4 | 341 | 12/8/2020 |
2.0.0-preview3 | 363 | 11/17/2020 |
2.0.0-preview2 | 381 | 8/21/2020 |
2.0.0-preview | 962 | 7/15/2020 |
1.9.0 | 554 | 12/4/2020 |
1.8.0 | 541 | 11/6/2020 |
1.7.0 | 562 | 10/2/2020 |
1.6.0 | 522 | 9/4/2020 |
1.5.0 | 488 | 8/7/2020 |
1.4.0 | 2,199 | 7/3/2020 |
1.3.0 | 833 | 6/5/2020 |
1.2.1 | 529 | 5/16/2020 |
1.2.0 | 556 | 5/1/2020 |
1.1.1 | 785 | 4/13/2020 |
1.1.0 | 576 | 4/5/2020 |
1.0.1 | 569 | 3/17/2020 |
1.0.0 | 739 | 3/6/2020 |
1.0.0-preview5 | 435 | 2/18/2020 |
1.0.0-preview4 | 365 | 2/8/2020 |
1.0.0-preview3 | 480 | 11/15/2019 |
Silk.NET January 2021 Update - 2.0, the largest Silk.NET update to date
- Adds Assimp bindings
- Adds SDL bindings
- Adds a SDL windowing backend
- Adds a new, AOT-friendly interop system (SilkTouch)
- Adds Android support
- Adds a generic, flexible maths library to fill in the holes left by System.Numerics
- Adds an initial set of Microsoft DirectX bindings
- Adds improved function pointer support
- Adds more OpenGL framebuffer bit-depth options
- Adds shared OpenGL contexts
- (EXPERIMENTAL!) Adds OpenXR bindings
- (EXPERIMENTAL!) Adds iOS support
- Massive performance improvements
- GLFW fixes
- Windowing and Input fixes/refactorings
- OpenCL and OpenAL improvements
- Vulkan bug fixes
- Miscellaneous bug fixes and improvements
This release may be breaking and will likely require some modification in updating existing code to it. Please contact us in our Discord server if this is the case. We'll do our best to publish a migration guide shortly.