OpenTK 3.3.2
See the version list below for details.
dotnet add package OpenTK --version 3.3.2
NuGet\Install-Package OpenTK -Version 3.3.2
<PackageReference Include="OpenTK" Version="3.3.2" />
paket add OpenTK --version 3.3.2
#r "nuget: OpenTK, 3.3.2"
// Install OpenTK as a Cake Addin
#addin nuget:?package=OpenTK&version=3.3.2
// Install OpenTK as a Cake Tool
#tool nuget:?package=OpenTK&version=3.3.2
- Added ability to include architecture dependent dlls (x86 vs x64) on windows by placing the files in
x86
andx64
folders respectively (@leezer3) (for more details, see https://github.com/opentk/opentk/pull/1223) - Fix: Mouse position no longer resets when scrolling in Wayland (@jascrain)
- Fix:
QuaternionD
euler angle constructor now produces the same result as the equivalent constructor inQuaternion
(@leezer3) - Fix: Changed to using
dlopen
/dlsym
on MacOS asNSLookupSymbolInImage
is deprecated and no longer works on MacOS Monterey (@BleuBleu) - Optimized
CreateFromQuaternion
function for Matrix3/4/3d/4d to be ~80% faster (@NogginBops)
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net20 is compatible. net35 was computed. net40 was computed. net403 was computed. net45 was computed. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
This package has no dependencies.
NuGet packages (144)
Showing the top 5 NuGet packages that depend on OpenTK:
Package | Downloads |
---|---|
OpenTK.GLControl
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. |
|
Xamarin.Forms.Platform.WPF
Xamarin Forms Renderer to build native UIs for WPF |
|
SkiaSharp.Views.WindowsForms
SkiaSharp Views & Layers are a set of platform-specific views and containers that can be used to draw on the screen. |
|
EmguCV
Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library. Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc. The wrapper can be compiled in Mono and run on Windows, Linux, Mac OS X, iPhone, iPad and Android devices. |
|
Xamarin.Forms.Platform.GTK
Xamarin Forms Renderer to build native UIs for GTK |
GitHub repositories (64)
Showing the top 5 popular GitHub repositories that depend on OpenTK:
Repository | Stars |
---|---|
dotnet/maui
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
|
|
Perfare/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
|
|
xamarin/Xamarin.Forms
Xamarin.Forms Official Home
|
|
ScottPlot/ScottPlot
Interactive plotting library for .NET
|
|
mono/SkiaSharp
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
|
Version | Downloads | Last updated | |
---|---|---|---|
5.0.0-pre.8 | 3,770 | 10/28/2022 | |
5.0.0-pre.7 | 8,446 | 4/19/2022 | |
5.0.0-pre.6 | 3,713 | 6/16/2021 | |
5.0.0-pre.5 | 405 | 5/29/2021 | |
5.0.0-pre.4 | 343 | 5/22/2021 | |
5.0.0-pre.3 | 8,540 | 3/10/2021 | |
5.0.0-pre.2 | 209 | 3/9/2021 | |
5.0.0-pre.1 | 489 | 3/8/2021 | |
4.7.7 | 16,152 | 2/23/2023 | |
4.7.6 | 453 | 2/22/2023 | |
4.7.5 | 35,714 | 9/8/2022 | |
4.7.4 | 23,998 | 6/17/2022 | |
4.7.3 | 624 | 6/17/2022 | |
4.7.2 | 266,896 | 5/3/2022 | |
4.7.1 | 19,692 | 2/17/2022 | |
4.6.7 | 43,004 | 9/13/2021 | |
4.6.4 | 26,694 | 5/28/2021 | |
4.6.3 | 13,073 | 3/27/2021 | |
4.6.2 | 2,274 | 3/19/2021 | |
4.6.1 | 1,375 | 3/19/2021 | |
4.6.0 | 1,467 | 3/18/2021 | |
4.5.0 | 69,429 | 2/14/2021 | |
4.4.0 | 18,801 | 12/16/2020 | |
4.3.0 | 25,652 | 11/21/2020 | |
4.2.0 | 3,438 | 11/12/2020 | |
4.1.0 | 2,519 | 11/6/2020 | |
4.0.6 | 4,498 | 10/18/2020 | |
4.0.5 | 724 | 10/18/2020 | |
4.0.4 | 712 | 10/17/2020 | |
4.0.3 | 1,059 | 10/14/2020 | |
4.0.2 | 1,149 | 10/11/2020 | |
4.0.1 | 1,948 | 10/6/2020 | |
4.0.0 | 4,999 | 10/2/2020 | |
4.0.0-pre9.10 | 354 | 10/1/2020 | |
4.0.0-pre9.9 | 278 | 9/30/2020 | |
4.0.0-pre9.8 | 276 | 9/29/2020 | |
4.0.0-pre9.7 | 714 | 9/20/2020 | |
4.0.0-pre9.6 | 399 | 9/14/2020 | |
4.0.0-pre9.4 | 721 | 8/30/2020 | |
4.0.0-pre9.3 | 461 | 8/21/2020 | |
4.0.0-pre9.2 | 847 | 7/28/2020 | |
4.0.0-pre9.1 | 5,975 | 4/24/2020 | |
4.0.0-pre9 | 734 | 4/19/2020 | |
4.0.0-pre8 | 496 | 4/18/2020 | |
4.0.0-pre7 | 575 | 4/13/2020 | |
4.0.0-pre6 | 563 | 4/10/2020 | |
4.0.0-pre5 | 532 | 4/9/2020 | |
4.0.0-pre4 | 576 | 4/6/2020 | |
4.0.0-pre3 | 833 | 3/19/2020 | |
4.0.0-pre2 | 434 | 3/19/2020 | |
4.0.0-pre | 535 | 3/19/2020 | |
3.3.3 | 21,633 | 9/10/2022 | |
3.3.2 | 41,503 | 7/20/2021 | |
3.3.1 | 43,867 | 11/6/2020 | |
3.3.0 | 5,601 | 11/6/2020 | |
3.2.1 | 9,789 | 10/21/2020 | |
3.2.0 | 128,496 | 4/6/2020 | |
3.1.0 | 506,791 | 8/4/2019 | |
3.0.1 | 1,797,323 | 7/6/2018 | |
3.0.0 | 36,771 | 5/1/2018 | |
3.0.0-pre | 34,174 | 5/8/2017 | |
2.0.0 | 245,705 | 9/23/2016 | |
1.1.2349.61993 | 60,031 | 6/7/2016 | |
1.1.2225 | 204,128 | 2/4/2016 | |
1.1.1589.5942 | 117,075 | 7/18/2014 | |
1.1.1589.5941 | 55,084 | 5/9/2014 | |
1.1.1579.5793 | 2,136 | 4/29/2014 | |
1.1.1508.5724 | 7,151 | 2/17/2014 | |
1.1.1456.5398 | 4,243 | 12/27/2013 | |
1.1.1161.61462 | 3,347 | 8/28/2013 | |
1.1.1160.61462 | 6,135 | 3/7/2013 |
* Fix: Mouse position no longer resets when scrolling in Wayland (@jascrain)
* Fix: `QuaternionD` euler angle constructor now produces the same result as the equivalent constructor in `Quaternion` (@leezer3)
* Fix: Changed to using `dlopen`/`dlsym` on MacOS as `NSLookupSymbolInImage` is deprecated and no longer works on MacOS Monterey (@BleuBleu)
* Optimized `CreateFromQuaternion` function for Matrix3/4/3d/4d to be ~80% faster (@NogginBops)