SadConsole 9.0.0-alpha1

A library that emulates old-school console and command prompt style graphics. Targets .NET Standard 2.1.

This is a prerelease version of SadConsole.
There is a newer prerelease version of this package available.
See the version list below for details.
Install-Package SadConsole -Version 9.0.0-alpha1
dotnet add package SadConsole --version 9.0.0-alpha1
<PackageReference Include="SadConsole" Version="9.0.0-alpha1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SadConsole --version 9.0.0-alpha1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SadConsole, 9.0.0-alpha1"
For F# scripts that support #r syntax, copy this into the source code to reference the package.

Release Notes

A lot of structual changes to split out rendering from SadConsole. You now need to add SadConsole.Host.MonoGame
     or SadConsole.Host SFML to your project.

     Major changes:

     - Object model has changed a lot. Console's no longer inherits from CellSurface and instead are based on some new base
     classes and interfaces: ScreenObject. Everything in SadConsole is now a ScreenObject.

     - Console.Surface represents the cell surface of the console. Extension methods are provided so that you can use
     Console.Print and related methods. If you coding inside a Console instance though, the extension methods only work if
     you qualify the call with this.Print.

     - Font/FontMaster are now merged into a single type: Font.

     - Font sizes are always represented in an X,Y value now, and are seperate from the font itself. This means every
     console has a Font and FontSize property now instead of a single Font property.

     - All UI objects were moved into the SadConsole.UI namespace.

     - The theme system was overhauled (and mostly backported to SadConsole v8).

     - A lot of misc name changes, swapping out where it specified Console and substituting ScreenObject. For example,
     SadConsole.Input.MouseConsoleState is now SadConsole.Input.MouseScreenObjectState

     - SadConsole.Global had a lot of changes. SadConsole.Global.Screen is the root console displayed on the screen
     to which all other objects are attached to. It is a console and you cannot change this. It makes it simpler for new
     users. To disable it, disable the renderer: SadConsole.Global.Screen.Renderer = null. Objects added to the Children
     collection will still work; SadConsole will not bother drawing the root console itself.

     - Entity is no longer a Console but a ScreenObject.

     - App creation is slightly different with a few names migrated and events for draw/update callbacks

       SadConsole.Game.Create(80, 25);
       SadConsole.Game.Instance.OnStart = Init;
       SadConsole.Game.Instance.FrameUpdate += Instance_FrameUpdate;
       SadConsole.Game.Instance.Run();
       SadConsole.Game.Instance.Dispose();

NuGet packages (6)

Showing the top 5 NuGet packages that depend on SadConsole:

Package Downloads
SadConsole.Host.MonoGame
A graphics hosting library for SadConsole. Targets MonoGame and .NET Standard 2.1.
SadConsole.Host.SFML
A graphics hosting library for SadConsole. Targets SFML and .NET Standard 2.1.
SadConsole.GoRogueHelpers
A helper library for SadConsole games built with GoRogue.
Mallos.Ai.SadRogue
A lightweight AI library designed for Games. Targets .NET Standard 2.0
SadConsole.Extended
A library of common classes that extend SadConsole with new controls, windows, and more.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SadConsole:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!

Version History

Version Downloads Last updated
9.0.0-beta4 65 1/15/2021
9.0.0-beta3 168 12/19/2020
9.0.0-beta2 124 10/9/2020
9.0.0-beta1 212 8/1/2020
9.0.0-alpha9 251 7/25/2020
9.0.0-alpha8 128 7/13/2020
9.0.0-alpha7 127 7/11/2020
9.0.0-alpha6 277 5/28/2020
9.0.0-alpha5 178 5/26/2020
9.0.0-alpha4 150 5/1/2020
9.0.0-alpha3 174 5/1/2020
9.0.0-alpha2 183 3/14/2020
9.0.0-alpha1 314 1/26/2020
8.99.3 1,178 8/15/2020
8.99.3-debug 97 8/15/2020
8.99.2 266 7/14/2020
8.99.2-debug 122 7/14/2020
8.99.1 808 4/11/2020
8.99.1-debug 186 4/11/2020
8.99.0 721 11/27/2019
8.99.0-debug 166 11/27/2019
8.9.1 436 11/5/2019
8.9.1-debug 160 11/5/2019
8.9.0 632 9/7/2019
8.9.0-debug 263 9/7/2019
8.8.1 523 7/28/2019
8.8.1-debug 270 7/28/2019
8.8.0 304 7/27/2019
8.8.0-debug 261 7/27/2019
8.7.1 423 6/22/2019
8.7.1-debug 279 6/22/2019
8.7.0 288 6/22/2019
8.7.0-debug 272 6/22/2019
8.6.0 575 4/14/2019
8.6.0-debug 307 4/14/2019
8.5.0 405 4/2/2019
8.5.0-debug 304 4/2/2019
8.4.1 412 3/19/2019
8.4.1-debug 302 3/19/2019
8.4.0 318 3/17/2019
8.4.0-debug 302 3/17/2019
8.3.0 356 3/10/2019
8.3.0-debug 305 3/10/2019
8.2.0 376 3/2/2019
8.2.0-debug 332 3/2/2019
8.1.0 352 2/28/2019
8.1.0-debug 314 2/28/2019
8.0.0 388 2/24/2019
8.0.0-pre5 399 2/19/2019
8.0.0-pre4 379 1/31/2019
8.0.0-pre2 422 12/30/2018
8.0.0-pre1 376 12/30/2018
7.3.0 470 12/29/2018
7.2.0 579 11/20/2018
7.1.0 598 10/19/2018
7.0.4 567 9/8/2018
7.0.3 454 9/8/2018
7.0.2 764 8/31/2018
7.0.0 509 8/29/2018
7.0.0-pre1 468 8/22/2018
6.5.0 661 6/12/2018
6.4.11 715 4/13/2018
6.4.11-pre1 682 4/6/2018
6.4.10 634 3/18/2018
6.4.9 575 3/18/2018
6.4.8 579 3/18/2018
6.4.7 592 3/16/2018
6.4.6 804 2/14/2018
6.4.5 640 2/3/2018
6.4.3 676 11/14/2017
6.4.2 747 8/11/2017
6.4.1 574 8/10/2017
6.4.0 621 7/25/2017
6.3.0 692 6/9/2017
6.2.2 636 5/20/2017
6.2.1 739 4/23/2017
6.2.0 596 4/22/2017
6.1.4 620 4/17/2017
6.1.3 1,256 4/3/2017
6.1.2 585 4/1/2017
6.1.1 595 4/1/2017
6.1.0 579 3/31/2017
6.0.1 661 3/19/2017
6.0.0 574 3/18/2017
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