SadConsole 6.5.0

A MonoGame library that emulates old-school console and command prompt style graphics. Use the SadConsole.Starter package for new projects.

There is a newer version of this package available.
See the version list below for details.
Install-Package SadConsole -Version 6.5.0
dotnet add package SadConsole --version 6.5.0
<PackageReference Include="SadConsole" Version="6.5.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SadConsole --version 6.5.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Release Notes

## 6.5.0
- Fix a stack overflow problem in the window object introduced by the previous mouse bug fix.
- Cell states can be stored and restored with variables now. Each cell still has a backing cellstate that can be used.
- NoDrawSurface.FromSurface is now static. (as it should have been)
## 6.4.11
- Fixed bug in mouse processing (thanks VGA256)
## 6.4.10
- Fixed WindowResized event to actually be event!
## 6.4.9
- Added WindowResized event to the Game class.
- Added some new color extension methods (clear channel, alpha only).
## 6.4.8
- Added Settings.WindowMinimumSize.
## 6.4.7
- Fixed keyboard problem with selection button.
- Font class now has a link back to the FontMaster instance.
- Added SadConsole.Settings.GraphicsProfile for monogame hidef vs reach.
- Added a Mouse.Clear to clear state (like keyboard has)
- Game has a OnDestroy callback now for when the game starts to shut down.
- VirtualCursor bugs fixed. Also supports print effects again.
- DrawString instruction uses a VirtualCursor all the time (.Cursor property) to fix issues with printing. (thanks vga256)
- VirtualCursor uses the solid square character as default now instead of underscore.
- FontMaster caches Font objects created with GetFont. The same instance is passed around now instead of a new one.
- Fade effect has UseCellDestinationReverse to reverse the logic of the of using the back/fore cell color.
## 6.4.6
- Fixed logic for TabStop with ControlsConsole. It was stopping a focused control from being tabbed off of, not stopping a control from being tabbed to.
- Keyboard input was reversing '[' with '{' and ']' with '}'
- Controls now refresh when you change the theme with Control.Theme = variable.
## 6.4.5
- Added SadConsole.GameHelpers.Directions class and helpers.
- SurfaceEditor now supports basic shape functions. Easier to draw shapes than previous model. (Line only supported for now, more to come)
- Lines can be auto connected through static SurfaceEditor.ConnectLines method.
- Promoted a bunch of private members for the Window class to protected.
- Window title row can be positioned by the class now. Use the protected titleLocationY variable.
- ListBox.HideBorder instantly redraws instead of waiting for a `IsDirty` flag.
## 6.4.4
- Added new Palette and Timer classes.
- Added extension method to ColorGradient that returns a Color[] based on the stops.
- Fixed a bug in InputBox that happened when you clicked twice on the control. Thanks arxae and naknode!
- Fixed effect manager remove methods.
- Fixed mouse processing other consoles after it was found over the top-most
- Created a LayeredSurface.Load single param overload to block accidentally calling BasicSurface.Load
- MouseHandler for a Console has changed. If it assigned, the normal mouse processing logic will no longer run.
- Fixed rendering problem with consoles created after initialization. (thanks kingvitamin103)

Dependencies

This package has no dependencies.

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
8.9.0 213 9/7/2019
8.9.0-debug 50 9/7/2019
8.8.1 215 7/28/2019
8.8.1-debug 56 7/28/2019
8.8.0 64 7/27/2019
8.8.0-debug 53 7/27/2019
8.7.1 196 6/22/2019
8.7.1-debug 62 6/22/2019
8.7.0 70 6/22/2019
8.7.0-debug 61 6/22/2019
8.6.0 337 4/14/2019
8.6.0-debug 82 4/14/2019
8.5.0 193 4/2/2019
8.5.0-debug 94 4/2/2019
8.4.1 185 3/19/2019
8.4.1-debug 86 3/19/2019
8.4.0 102 3/17/2019
8.4.0-debug 99 3/17/2019
8.3.0 140 3/10/2019
8.3.0-debug 84 3/10/2019
8.2.0 141 3/2/2019
8.2.0-debug 97 3/2/2019
8.1.0 138 2/28/2019
8.1.0-debug 91 2/28/2019
8.0.0 165 2/24/2019
8.0.0-pre5 103 2/19/2019
8.0.0-pre4 115 1/31/2019
8.0.0-pre2 155 12/30/2018
8.0.0-pre1 104 12/30/2018
7.3.0 273 12/29/2018
7.2.0 274 11/20/2018
7.1.0 317 10/19/2018
7.0.4 269 9/8/2018
7.0.3 161 9/8/2018
7.0.2 466 8/31/2018
7.0.0 287 8/29/2018
7.0.0-pre1 174 8/22/2018
6.5.0 400 6/12/2018
6.4.11 399 4/13/2018
6.4.11-pre1 369 4/6/2018
6.4.10 313 3/18/2018
6.4.9 246 3/18/2018
6.4.8 258 3/18/2018
6.4.7 260 3/16/2018
6.4.6 480 2/14/2018
6.4.5 322 2/3/2018
6.4.3 370 11/14/2017
6.4.2 440 8/11/2017
6.4.1 267 8/10/2017
6.4.0 300 7/25/2017
6.3.0 391 6/9/2017
6.2.2 324 5/20/2017
6.2.1 413 4/23/2017
6.2.0 291 4/22/2017
6.1.4 309 4/17/2017
6.1.3 946 4/3/2017
6.1.2 279 4/1/2017
6.1.1 293 4/1/2017
6.1.0 277 3/31/2017
6.0.1 349 3/19/2017
6.0.0 334 3/18/2017
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