SadConsole 6.4.6

.NET Framework
Suggested Alternatives

SadConsole 8.99.2

There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole --version 6.4.6
NuGet\Install-Package SadConsole -Version 6.4.6
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole" Version="6.4.6" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SadConsole --version 6.4.6
#r "nuget: SadConsole, 6.4.6"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install SadConsole as a Cake Addin
#addin nuget:?package=SadConsole&version=6.4.6

// Install SadConsole as a Cake Tool
#tool nuget:?package=SadConsole&version=6.4.6

A MonoGame library that emulates old-school console and command prompt style graphics. Use the SadConsole.Starter package for new projects.

Product Versions
.NET Framework net
Universal Windows Platform uap10
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages (6)

Showing the top 5 NuGet packages that depend on SadConsole:

Package Downloads
SadConsole.Host.MonoGame

A graphics hosting library for SadConsole. Targets MonoGame and .NET Standard 2.1.

SadConsole.Host.SFML

A graphics hosting library for SadConsole. Targets SFML and .NET Standard 2.1.

SadConsole.Extended

A library of common classes that extend SadConsole with new controls, windows, and more.

SadConsole.GoRogueHelpers

A helper library for SadConsole games built with GoRogue.

TheSadRogue.Integration

An official integration library for using GoRogue and SadConsole together to create a roguelike.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SadConsole:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
Version Downloads Last updated
9.2.2 1,368 1/22/2022
9.2.2-debug 88 1/22/2022
9.2.1 505 1/4/2022
9.2.0 778 12/31/2021
9.2.0-debug 76 12/31/2021
9.1.1 1,743 8/7/2021
9.1.1-debug 195 8/7/2021
9.1.0 696 7/6/2021
9.1.0-debug 165 7/6/2021
9.0.0 1,307 6/6/2021
9.0.0-debug 169 6/6/2021
9.0.0-beta4 346 1/15/2021
9.0.0-beta3 393 12/19/2020
9.0.0-beta2 339 10/9/2020
9.0.0-beta1 420 8/1/2020
9.0.0-alpha9 475 7/25/2020
9.0.0-alpha8 278 7/13/2020
9.0.0-alpha7 416 7/11/2020
9.0.0-alpha6 486 5/28/2020
9.0.0-alpha5 376 5/26/2020
9.0.0-alpha4 316 5/1/2020
9.0.0-alpha3 372 5/1/2020
9.0.0-alpha2 328 3/14/2020
9.0.0-alpha1 617 1/26/2020
8.99.3 2,349 8/15/2020
8.99.3-debug 289 8/15/2020
8.99.2 543 7/14/2020
8.99.2-debug 270 7/14/2020
8.99.1 1,152 4/11/2020
8.99.1-debug 327 4/11/2020
8.99.0 1,134 11/27/2019
8.99.0-debug 322 11/27/2019
8.9.1 935 11/5/2019
8.9.1-debug 309 11/5/2019
8.9.0 924 9/7/2019
8.9.0-debug 443 9/7/2019
8.8.1 869 7/28/2019
8.8.1-debug 452 7/28/2019
8.8.0 597 7/27/2019
8.8.0-debug 435 7/27/2019
8.7.1 717 6/22/2019
8.7.1-debug 453 6/22/2019
8.7.0 566 6/22/2019
8.7.0-debug 462 6/22/2019
8.6.0 856 4/14/2019
8.6.0-debug 479 4/14/2019
8.5.0 723 4/2/2019
8.5.0-debug 523 4/2/2019
8.4.1 692 3/19/2019
8.4.1-debug 493 3/19/2019
8.4.0 608 3/17/2019
8.4.0-debug 478 3/17/2019
8.3.0 650 3/10/2019
8.3.0-debug 487 3/10/2019
8.2.0 669 3/2/2019
8.2.0-debug 520 3/2/2019
8.1.0 646 2/28/2019
8.1.0-debug 489 2/28/2019
8.0.0 718 2/24/2019
8.0.0-pre5 569 2/19/2019
8.0.0-pre4 555 1/31/2019
8.0.0-pre2 591 12/30/2018
8.0.0-pre1 546 12/30/2018
7.3.0 734 12/29/2018
7.2.0 870 11/20/2018
7.1.0 894 10/19/2018
7.0.4 872 9/8/2018
7.0.3 760 9/8/2018
7.0.2 1,056 8/31/2018
7.0.0 812 8/29/2018
7.0.0-pre1 644 8/22/2018
6.5.0 996 6/12/2018
6.4.11 1,091 4/13/2018
6.4.11-pre1 944 4/6/2018
6.4.10 986 3/18/2018
6.4.9 930 3/18/2018
6.4.8 932 3/18/2018
6.4.7 956 3/16/2018
6.4.6 1,164 2/14/2018
6.4.5 1,004 2/3/2018
6.4.3 1,001 11/14/2017
6.4.2 1,072 8/11/2017
6.4.1 902 8/10/2017
6.4.0 965 7/25/2017
6.3.0 1,021 6/9/2017
6.2.2 971 5/20/2017
6.2.1 1,083 4/23/2017
6.2.0 933 4/22/2017
6.1.4 954 4/17/2017
6.1.3 1,594 4/3/2017
6.1.2 912 4/1/2017
6.1.1 926 4/1/2017
6.1.0 906 3/31/2017
6.0.1 993 3/19/2017
6.0.0 895 3/18/2017

- Added new Palette and Timer classes.
     - Added extension method to ColorGradient that returns a Color[] based on the stops.
     - Fixed a bug in InputBox that happened when you clicked twice on the control. Thanks arxae and naknode!
     - Fixed effect manager remove methods.
     - Fixed mouse processing other consoles after it was found over the top-most
     - Created a LayeredSurface.Load single param overload to block accidentally calling BasicSurface.Load
     - MouseHandler for a Console has changed. If it assigned, the normal mouse processing logic will no longer run.
     - Fixed rendering problem with consoles created after initialization. (thanks kingvitamin103)
     ## 6.4.5
     - Added SadConsole.GameHelpers.Directions class and helpers.
     - SurfaceEditor now supports basic shape functions. Easier to draw shapes than previous model. (Line only supported for now, more to come)
     - Lines can be auto connected through static SurfaceEditor.ConnectLines method.
     - Promoted a bunch of private members for the Window class to protected.
     - Window title row can be positioned by the class now. Use the protected titleLocationY variable.
     - ListBox.HideBorder instantly redraws instead of waiting for a `IsDirty` flag.
     ## 6.4.6
     - Fixed logic for TabStop with ControlsConsole. It was stopping a focused control from being tabbed off of, not stopping a control from being tabbed to.
     - Keyboard input was reversing '[' with '{' and ']' with '}'
     - Controls now refresh when you change the theme with Control.Theme = variable.