SadConsole 6.4.6

.NET Framework
Suggested Alternatives

SadConsole 8.99.2

There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole --version 6.4.6
NuGet\Install-Package SadConsole -Version 6.4.6
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole" Version="6.4.6" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SadConsole --version 6.4.6
#r "nuget: SadConsole, 6.4.6"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SadConsole as a Cake Addin
#addin nuget:?package=SadConsole&version=6.4.6

// Install SadConsole as a Cake Tool
#tool nuget:?package=SadConsole&version=6.4.6

A MonoGame library that emulates old-school console and command prompt style graphics. Use the SadConsole.Starter package for new projects.

Product Compatible and additional computed target framework versions.
.NET Framework net is compatible. 
Universal Windows Platform uap10 is compatible. 
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages (7)

Showing the top 5 NuGet packages that depend on SadConsole:

Package Downloads
SadCanvas

A canvas class that works with SadConsole and MonoGame host.

SadConsole.Host.MonoGame

A graphics hosting library for SadConsole that targets MonoGame.

SadConsole.Extended

A library of common classes that extend SadConsole with new controls, windows, and more.

SadConsole.Host.SFML

A graphics hosting library for SadConsole that targets SFML.

SadConsole.GoRogueHelpers

A helper library for SadConsole games built with GoRogue.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SadConsole:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
Version Downloads Last updated
10.0.2 277 11/10/2023
10.0.2-debug 54 11/10/2023
10.0.1 64 11/10/2023
10.0.1-debug 45 11/10/2023
10.0.0 282 10/29/2023
10.0.0-debug 106 10/29/2023
10.0.0-beta3-debug 188 10/14/2023
10.0.0-beta3 141 10/14/2023
10.0.0-beta2-debug 146 10/11/2023
10.0.0-beta2 153 10/11/2023
10.0.0-beta1-debug 146 10/11/2023
10.0.0-beta1 176 10/11/2023
10.0.0-alpha4-debug 475 8/26/2023
10.0.0-alpha4 398 8/26/2023
10.0.0-alpha3-debug 340 8/26/2023
10.0.0-alpha3 329 8/26/2023
10.0.0-alpha2-debug 670 6/18/2023
10.0.0-alpha2 534 6/18/2023
10.0.0-alpha1-debug 628 6/4/2023
9.2.2 3,876 1/22/2022
9.2.2-debug 495 1/22/2022
9.2.1 1,433 1/4/2022
9.2.0 1,938 12/31/2021
9.2.0-debug 416 12/31/2021
9.1.1 3,255 8/7/2021
9.1.1-debug 594 8/7/2021
9.1.0 1,257 7/6/2021
9.1.0-debug 568 7/6/2021
9.0.0 2,608 6/6/2021
9.0.0-debug 557 6/6/2021
9.0.0-beta4 917 1/15/2021
9.0.0-beta3 954 12/19/2020
9.0.0-beta2 766 10/9/2020
9.0.0-beta1 839 8/1/2020
9.0.0-alpha9 882 7/25/2020
9.0.0-alpha8 695 7/13/2020
9.0.0-alpha7 868 7/11/2020
9.0.0-alpha6 903 5/28/2020
9.0.0-alpha5 826 5/26/2020
9.0.0-alpha4 703 5/1/2020
9.0.0-alpha3 766 5/1/2020
9.0.0-alpha2 757 3/14/2020
9.0.0-alpha1 1,033 1/26/2020
8.99.3 2,900 8/15/2020
8.99.3-debug 730 8/15/2020
8.99.2 1,053 7/14/2020
8.99.2-debug 691 7/14/2020
8.99.1 1,643 4/11/2020
8.99.1-debug 746 4/11/2020
8.99.0 1,713 11/27/2019
8.99.0-debug 705 11/27/2019
8.9.1 1,905 11/5/2019
8.9.1-debug 718 11/5/2019
8.9.0 1,408 9/7/2019
8.9.0-debug 888 9/7/2019
8.8.1 1,627 7/28/2019
8.8.1-debug 867 7/28/2019
8.8.0 1,216 7/27/2019
8.8.0-debug 855 7/27/2019
8.7.1 1,188 6/22/2019
8.7.1-debug 877 6/22/2019
8.7.0 1,072 6/22/2019
8.7.0-debug 895 6/22/2019
8.6.0 1,338 4/14/2019
8.6.0-debug 900 4/14/2019
8.5.0 1,228 4/2/2019
8.5.0-debug 924 4/2/2019
8.4.1 1,170 3/19/2019
8.4.1-debug 937 3/19/2019
8.4.0 1,062 3/17/2019
8.4.0-debug 916 3/17/2019
8.3.0 1,151 3/10/2019
8.3.0-debug 933 3/10/2019
8.2.0 1,157 3/2/2019
8.2.0-debug 945 3/2/2019
8.1.0 1,138 2/28/2019
8.1.0-debug 894 2/28/2019
8.0.0 1,236 2/24/2019
8.0.0-pre5 980 2/19/2019
8.0.0-pre4 984 1/31/2019
8.0.0-pre2 1,030 12/30/2018
8.0.0-pre1 1,007 12/30/2018
7.3.0 1,289 12/29/2018
7.2.0 1,372 11/20/2018
7.1.0 1,419 10/19/2018
7.0.4 1,372 9/8/2018
7.0.3 1,254 9/8/2018
7.0.2 1,590 8/31/2018
7.0.0 1,327 8/29/2018
7.0.0-pre1 1,062 8/22/2018
6.5.0 1,524 6/12/2018
6.4.11 1,600 4/13/2018
6.4.11-pre1 1,387 4/6/2018
6.4.10 1,541 3/18/2018
6.4.9 1,472 3/18/2018
6.4.8 1,465 3/18/2018
6.4.7 1,477 3/16/2018
6.4.6 1,721 2/14/2018
6.4.5 1,561 2/3/2018
6.4.3 1,503 11/14/2017
6.4.2 1,618 8/11/2017
6.4.1 1,446 8/10/2017
6.4.0 1,516 7/25/2017
6.3.0 1,565 6/9/2017
6.2.2 1,514 5/20/2017
6.2.1 1,596 4/23/2017
6.2.0 1,455 4/22/2017
6.1.4 1,451 4/17/2017
6.1.3 2,145 4/3/2017
6.1.2 1,448 4/1/2017
6.1.1 1,430 4/1/2017
6.1.0 1,395 3/31/2017
6.0.1 1,514 3/19/2017
6.0.0 1,386 3/18/2017

- Added new Palette and Timer classes.
     - Added extension method to ColorGradient that returns a Color[] based on the stops.
     - Fixed a bug in InputBox that happened when you clicked twice on the control. Thanks arxae and naknode!
     - Fixed effect manager remove methods.
     - Fixed mouse processing other consoles after it was found over the top-most
     - Created a LayeredSurface.Load single param overload to block accidentally calling BasicSurface.Load
     - MouseHandler for a Console has changed. If it assigned, the normal mouse processing logic will no longer run.
     - Fixed rendering problem with consoles created after initialization. (thanks kingvitamin103)
     ## 6.4.5
     - Added SadConsole.GameHelpers.Directions class and helpers.
     - SurfaceEditor now supports basic shape functions. Easier to draw shapes than previous model. (Line only supported for now, more to come)
     - Lines can be auto connected through static SurfaceEditor.ConnectLines method.
     - Promoted a bunch of private members for the Window class to protected.
     - Window title row can be positioned by the class now. Use the protected titleLocationY variable.
     - ListBox.HideBorder instantly redraws instead of waiting for a `IsDirty` flag.
     ## 6.4.6
     - Fixed logic for TabStop with ControlsConsole. It was stopping a focused control from being tabbed off of, not stopping a control from being tabbed to.
     - Keyboard input was reversing '[' with '{' and ']' with '}'
     - Controls now refresh when you change the theme with Control.Theme = variable.