SadConsole 7.2.0

.NET Framework
Suggested Alternatives

SadConsole 8.99.2

There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole --version 7.2.0
NuGet\Install-Package SadConsole -Version 7.2.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole" Version="7.2.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SadConsole --version 7.2.0
#r "nuget: SadConsole, 7.2.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SadConsole as a Cake Addin
#addin nuget:?package=SadConsole&version=7.2.0

// Install SadConsole as a Cake Tool
#tool nuget:?package=SadConsole&version=7.2.0

A MonoGame library that emulates old-school console and command prompt style graphics. Use the SadConsole.Starter package for new projects.

Product Compatible and additional computed target framework versions.
.NET Framework net is compatible. 
Universal Windows Platform uap10 is compatible. 
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (7)

Showing the top 5 NuGet packages that depend on SadConsole:

Package Downloads
SadCanvas

A canvas class that works with SadConsole and MonoGame host.

SadConsole.Host.MonoGame

A graphics hosting library for SadConsole that targets MonoGame.

SadConsole.Host.SFML

A graphics hosting library for SadConsole that targets SFML.

SadConsole.Extended

A library of common classes that extend SadConsole with new controls, windows, and more.

SadConsole.GoRogueHelpers

A helper library for SadConsole games built with GoRogue.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SadConsole:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
Version Downloads Last updated
10.0.0-alpha4-debug 294 8/26/2023
10.0.0-alpha4 256 8/26/2023
10.0.0-alpha3-debug 211 8/26/2023
10.0.0-alpha3 195 8/26/2023
10.0.0-alpha2-debug 469 6/18/2023
10.0.0-alpha2 383 6/18/2023
10.0.0-alpha1-debug 463 6/4/2023
9.2.2 3,247 1/22/2022
9.2.2-debug 365 1/22/2022
9.2.1 1,250 1/4/2022
9.2.0 1,742 12/31/2021
9.2.0-debug 319 12/31/2021
9.1.1 2,977 8/7/2021
9.1.1-debug 457 8/7/2021
9.1.0 1,154 7/6/2021
9.1.0-debug 460 7/6/2021
9.0.0 2,308 6/6/2021
9.0.0-debug 447 6/6/2021
9.0.0-beta4 765 1/15/2021
9.0.0-beta3 800 12/19/2020
9.0.0-beta2 658 10/9/2020
9.0.0-beta1 742 8/1/2020
9.0.0-alpha9 761 7/25/2020
9.0.0-alpha8 575 7/13/2020
9.0.0-alpha7 738 7/11/2020
9.0.0-alpha6 782 5/28/2020
9.0.0-alpha5 692 5/26/2020
9.0.0-alpha4 588 5/1/2020
9.0.0-alpha3 661 5/1/2020
9.0.0-alpha2 627 3/14/2020
9.0.0-alpha1 930 1/26/2020
8.99.3 2,757 8/15/2020
8.99.3-debug 603 8/15/2020
8.99.2 931 7/14/2020
8.99.2-debug 565 7/14/2020
8.99.1 1,542 4/11/2020
8.99.1-debug 642 4/11/2020
8.99.0 1,575 11/27/2019
8.99.0-debug 612 11/27/2019
8.9.1 1,609 11/5/2019
8.9.1-debug 615 11/5/2019
8.9.0 1,306 9/7/2019
8.9.0-debug 770 9/7/2019
8.8.1 1,411 7/28/2019
8.8.1-debug 769 7/28/2019
8.8.0 1,046 7/27/2019
8.8.0-debug 749 7/27/2019
8.7.1 1,078 6/22/2019
8.7.1-debug 773 6/22/2019
8.7.0 949 6/22/2019
8.7.0-debug 772 6/22/2019
8.6.0 1,214 4/14/2019
8.6.0-debug 799 4/14/2019
8.5.0 1,101 4/2/2019
8.5.0-debug 839 4/2/2019
8.4.1 1,049 3/19/2019
8.4.1-debug 805 3/19/2019
8.4.0 954 3/17/2019
8.4.0-debug 797 3/17/2019
8.3.0 1,030 3/10/2019
8.3.0-debug 817 3/10/2019
8.2.0 1,034 3/2/2019
8.2.0-debug 824 3/2/2019
8.1.0 1,034 2/28/2019
8.1.0-debug 782 2/28/2019
8.0.0 1,109 2/24/2019
8.0.0-pre5 871 2/19/2019
8.0.0-pre4 861 1/31/2019
8.0.0-pre2 909 12/30/2018
8.0.0-pre1 864 12/30/2018
7.3.0 1,163 12/29/2018
7.2.0 1,251 11/20/2018
7.1.0 1,298 10/19/2018
7.0.4 1,250 9/8/2018
7.0.3 1,157 9/8/2018
7.0.2 1,473 8/31/2018
7.0.0 1,213 8/29/2018
7.0.0-pre1 963 8/22/2018
6.5.0 1,395 6/12/2018
6.4.11 1,497 4/13/2018
6.4.11-pre1 1,266 4/6/2018
6.4.10 1,430 3/18/2018
6.4.9 1,337 3/18/2018
6.4.8 1,352 3/18/2018
6.4.7 1,383 3/16/2018
6.4.6 1,595 2/14/2018
6.4.5 1,443 2/3/2018
6.4.3 1,407 11/14/2017
6.4.2 1,490 8/11/2017
6.4.1 1,331 8/10/2017
6.4.0 1,380 7/25/2017
6.3.0 1,453 6/9/2017
6.2.2 1,394 5/20/2017
6.2.1 1,493 4/23/2017
6.2.0 1,337 4/22/2017
6.1.4 1,364 4/17/2017
6.1.3 2,017 4/3/2017
6.1.2 1,337 4/1/2017
6.1.1 1,334 4/1/2017
6.1.0 1,280 3/31/2017
6.0.1 1,401 3/19/2017
6.0.0 1,291 3/18/2017

- ControlsConsole.Controls collection now uses a foreach loop to make sure the collection is not modified when processing the mouse.
- Button theme would crash if ShowEnds was on and the width of the button was less than 3. (reported by Hoonius)
- Renamed and promoted the method that forwarded entity animation states to the entity: OnAnimationStateChanged. Override this on custom entities to detect the state changes.
- Blink event did not respect the BlinkCounter property. (reported by Hoonius)
- Default font is now a non-extended IBM 8x16 font.
- Added SadConsole.Settings.UseDefaultExtendedFont setting and when set to true, loads the IBM 8x16 extended font instead of the normal font. Must be set before creating the game.