SadConsole 7.0.4

.NET Framework
Suggested Alternatives

SadConsole 8.99.2

There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole --version 7.0.4
NuGet\Install-Package SadConsole -Version 7.0.4
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole" Version="7.0.4" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SadConsole --version 7.0.4
#r "nuget: SadConsole, 7.0.4"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SadConsole as a Cake Addin
#addin nuget:?package=SadConsole&version=7.0.4

// Install SadConsole as a Cake Tool
#tool nuget:?package=SadConsole&version=7.0.4

A MonoGame library that emulates old-school console and command prompt style graphics. Use the SadConsole.Starter package for new projects.

Product Compatible and additional computed target framework versions.
.NET Framework net is compatible. 
Universal Windows Platform uap10 is compatible. 
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (7)

Showing the top 5 NuGet packages that depend on SadConsole:

Package Downloads
SadCanvas

A canvas class that works with SadConsole and MonoGame host.

SadConsole.Host.MonoGame

A graphics hosting library for SadConsole that targets MonoGame.

SadConsole.Extended

A library of common classes that extend SadConsole with new controls, windows, and more.

SadConsole.Host.SFML

A graphics hosting library for SadConsole that targets SFML.

SadConsole.GoRogueHelpers

A helper library for SadConsole games built with GoRogue.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SadConsole:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
Version Downloads Last updated
10.0.2 299 11/10/2023
10.0.2-debug 61 11/10/2023
10.0.1 64 11/10/2023
10.0.1-debug 45 11/10/2023
10.0.0 289 10/29/2023
10.0.0-debug 112 10/29/2023
10.0.0-beta3-debug 195 10/14/2023
10.0.0-beta3 148 10/14/2023
10.0.0-beta2-debug 152 10/11/2023
10.0.0-beta2 154 10/11/2023
10.0.0-beta1-debug 152 10/11/2023
10.0.0-beta1 183 10/11/2023
10.0.0-alpha4-debug 482 8/26/2023
10.0.0-alpha4 405 8/26/2023
10.0.0-alpha3-debug 347 8/26/2023
10.0.0-alpha3 336 8/26/2023
10.0.0-alpha2-debug 677 6/18/2023
10.0.0-alpha2 539 6/18/2023
10.0.0-alpha1-debug 635 6/4/2023
9.2.2 3,876 1/22/2022
9.2.2-debug 495 1/22/2022
9.2.1 1,446 1/4/2022
9.2.0 1,960 12/31/2021
9.2.0-debug 416 12/31/2021
9.1.1 3,286 8/7/2021
9.1.1-debug 594 8/7/2021
9.1.0 1,257 7/6/2021
9.1.0-debug 568 7/6/2021
9.0.0 2,646 6/6/2021
9.0.0-debug 557 6/6/2021
9.0.0-beta4 921 1/15/2021
9.0.0-beta3 967 12/19/2020
9.0.0-beta2 766 10/9/2020
9.0.0-beta1 839 8/1/2020
9.0.0-alpha9 882 7/25/2020
9.0.0-alpha8 695 7/13/2020
9.0.0-alpha7 868 7/11/2020
9.0.0-alpha6 903 5/28/2020
9.0.0-alpha5 826 5/26/2020
9.0.0-alpha4 703 5/1/2020
9.0.0-alpha3 766 5/1/2020
9.0.0-alpha2 757 3/14/2020
9.0.0-alpha1 1,033 1/26/2020
8.99.3 2,900 8/15/2020
8.99.3-debug 730 8/15/2020
8.99.2 1,053 7/14/2020
8.99.2-debug 691 7/14/2020
8.99.1 1,643 4/11/2020
8.99.1-debug 746 4/11/2020
8.99.0 1,713 11/27/2019
8.99.0-debug 705 11/27/2019
8.9.1 1,913 11/5/2019
8.9.1-debug 718 11/5/2019
8.9.0 1,408 9/7/2019
8.9.0-debug 888 9/7/2019
8.8.1 1,649 7/28/2019
8.8.1-debug 867 7/28/2019
8.8.0 1,216 7/27/2019
8.8.0-debug 855 7/27/2019
8.7.1 1,188 6/22/2019
8.7.1-debug 877 6/22/2019
8.7.0 1,072 6/22/2019
8.7.0-debug 895 6/22/2019
8.6.0 1,338 4/14/2019
8.6.0-debug 900 4/14/2019
8.5.0 1,228 4/2/2019
8.5.0-debug 924 4/2/2019
8.4.1 1,170 3/19/2019
8.4.1-debug 937 3/19/2019
8.4.0 1,062 3/17/2019
8.4.0-debug 916 3/17/2019
8.3.0 1,151 3/10/2019
8.3.0-debug 933 3/10/2019
8.2.0 1,157 3/2/2019
8.2.0-debug 945 3/2/2019
8.1.0 1,138 2/28/2019
8.1.0-debug 894 2/28/2019
8.0.0 1,236 2/24/2019
8.0.0-pre5 980 2/19/2019
8.0.0-pre4 984 1/31/2019
8.0.0-pre2 1,030 12/30/2018
8.0.0-pre1 1,007 12/30/2018
7.3.0 1,289 12/29/2018
7.2.0 1,372 11/20/2018
7.1.0 1,419 10/19/2018
7.0.4 1,372 9/8/2018
7.0.3 1,254 9/8/2018
7.0.2 1,590 8/31/2018
7.0.0 1,327 8/29/2018
7.0.0-pre1 1,062 8/22/2018
6.5.0 1,524 6/12/2018
6.4.11 1,600 4/13/2018
6.4.11-pre1 1,387 4/6/2018
6.4.10 1,541 3/18/2018
6.4.9 1,472 3/18/2018
6.4.8 1,465 3/18/2018
6.4.7 1,477 3/16/2018
6.4.6 1,721 2/14/2018
6.4.5 1,561 2/3/2018
6.4.3 1,503 11/14/2017
6.4.2 1,618 8/11/2017
6.4.1 1,446 8/10/2017
6.4.0 1,516 7/25/2017
6.3.0 1,565 6/9/2017
6.2.2 1,514 5/20/2017
6.2.1 1,596 4/23/2017
6.2.0 1,455 4/22/2017
6.1.4 1,451 4/17/2017
6.1.3 2,145 4/3/2017
6.1.2 1,448 4/1/2017
6.1.1 1,430 4/1/2017
6.1.0 1,395 3/31/2017
6.0.1 1,514 3/19/2017
6.0.0 1,386 3/18/2017

7.0.0 [BREAKING CHANGES]
- New SurfaceBase class which all Surface's inherit from.
- SurfaceBase has an IRenderer on it directly now.
- SurfaceEditor has been removed and is now implemented on SurfaceBase directly.
- Console no longer combines Renderer and TextSurface for drawing.
- Draw(SpriteBatch batch, Point position, Point size, Font font) has been removed.
- Cell/CellState have a Decorators list which are used to add extra glyph draws to individual cells.
- CellDecorator class added that has a color, glyph, and mirror setting.
- SadConsole.Serialization uses Newtonsoft.Json instead of the default .NET classes.
- SadConsole.Serialization supports GZIP compression now.
- Settings.SerializationIsCompressed can be set to true to set all internal save/load to use compression.
- Control themes completely rewritten. Themes control all drawing for a control now.
- Windows/ControlsConsole use a theme for drawing.
- InputBox renamed TextBox.
- Removed GameHelpers namespace. Types moved to root namespace.
- GameObject renamed to Entity.
- Surface.RenderArea changed to Surface.ViewPort
- Readded Zone and HotSpot types.
- Removed random level generation.
- Added Entities.EntityManager which helps control entity visibility and offsets based on a parent console. Also handles zones/hotspots.

7.0.2

- Fixed render bug with Entity/Animation if no parent was attached.
- Fixed ColoredString + operator.
- SadConsole IBM Extended font embedded in library now.

7.0.3 / 7.0.4

- TextBox had a double caret in some cases.
- If TextBox was first control in console, rendering was wrong.
- Added int overload for Helpers.*Flag related methods.