SadConsole 7.0.4

.NET Framework
Suggested Alternatives

SadConsole 8.99.2

There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole --version 7.0.4
NuGet\Install-Package SadConsole -Version 7.0.4
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole" Version="7.0.4" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SadConsole --version 7.0.4
#r "nuget: SadConsole, 7.0.4"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install SadConsole as a Cake Addin
#addin nuget:?package=SadConsole&version=7.0.4

// Install SadConsole as a Cake Tool
#tool nuget:?package=SadConsole&version=7.0.4

A MonoGame library that emulates old-school console and command prompt style graphics. Use the SadConsole.Starter package for new projects.

Product Versions
.NET Framework net
Universal Windows Platform uap10
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (6)

Showing the top 5 NuGet packages that depend on SadConsole:

Package Downloads
SadConsole.Host.MonoGame

A graphics hosting library for SadConsole. Targets MonoGame and .NET Standard 2.1.

SadConsole.Host.SFML

A graphics hosting library for SadConsole. Targets SFML and .NET Standard 2.1.

SadConsole.Extended

A library of common classes that extend SadConsole with new controls, windows, and more.

SadConsole.GoRogueHelpers

A helper library for SadConsole games built with GoRogue.

TheSadRogue.Integration

An official integration library for using GoRogue and SadConsole together to create a roguelike.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SadConsole:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
Version Downloads Last updated
9.2.2 1,389 1/22/2022
9.2.2-debug 88 1/22/2022
9.2.1 506 1/4/2022
9.2.0 784 12/31/2021
9.2.0-debug 76 12/31/2021
9.1.1 1,745 8/7/2021
9.1.1-debug 195 8/7/2021
9.1.0 696 7/6/2021
9.1.0-debug 165 7/6/2021
9.0.0 1,307 6/6/2021
9.0.0-debug 169 6/6/2021
9.0.0-beta4 346 1/15/2021
9.0.0-beta3 393 12/19/2020
9.0.0-beta2 339 10/9/2020
9.0.0-beta1 420 8/1/2020
9.0.0-alpha9 475 7/25/2020
9.0.0-alpha8 278 7/13/2020
9.0.0-alpha7 416 7/11/2020
9.0.0-alpha6 486 5/28/2020
9.0.0-alpha5 376 5/26/2020
9.0.0-alpha4 316 5/1/2020
9.0.0-alpha3 372 5/1/2020
9.0.0-alpha2 328 3/14/2020
9.0.0-alpha1 617 1/26/2020
8.99.3 2,350 8/15/2020
8.99.3-debug 289 8/15/2020
8.99.2 543 7/14/2020
8.99.2-debug 270 7/14/2020
8.99.1 1,152 4/11/2020
8.99.1-debug 327 4/11/2020
8.99.0 1,135 11/27/2019
8.99.0-debug 322 11/27/2019
8.9.1 936 11/5/2019
8.9.1-debug 309 11/5/2019
8.9.0 924 9/7/2019
8.9.0-debug 443 9/7/2019
8.8.1 869 7/28/2019
8.8.1-debug 452 7/28/2019
8.8.0 597 7/27/2019
8.8.0-debug 435 7/27/2019
8.7.1 717 6/22/2019
8.7.1-debug 453 6/22/2019
8.7.0 566 6/22/2019
8.7.0-debug 462 6/22/2019
8.6.0 856 4/14/2019
8.6.0-debug 479 4/14/2019
8.5.0 723 4/2/2019
8.5.0-debug 523 4/2/2019
8.4.1 692 3/19/2019
8.4.1-debug 493 3/19/2019
8.4.0 608 3/17/2019
8.4.0-debug 478 3/17/2019
8.3.0 650 3/10/2019
8.3.0-debug 487 3/10/2019
8.2.0 669 3/2/2019
8.2.0-debug 520 3/2/2019
8.1.0 646 2/28/2019
8.1.0-debug 489 2/28/2019
8.0.0 719 2/24/2019
8.0.0-pre5 569 2/19/2019
8.0.0-pre4 555 1/31/2019
8.0.0-pre2 591 12/30/2018
8.0.0-pre1 546 12/30/2018
7.3.0 734 12/29/2018
7.2.0 870 11/20/2018
7.1.0 894 10/19/2018
7.0.4 872 9/8/2018
7.0.3 760 9/8/2018
7.0.2 1,056 8/31/2018
7.0.0 812 8/29/2018
7.0.0-pre1 644 8/22/2018
6.5.0 996 6/12/2018
6.4.11 1,091 4/13/2018
6.4.11-pre1 944 4/6/2018
6.4.10 986 3/18/2018
6.4.9 930 3/18/2018
6.4.8 932 3/18/2018
6.4.7 956 3/16/2018
6.4.6 1,164 2/14/2018
6.4.5 1,004 2/3/2018
6.4.3 1,001 11/14/2017
6.4.2 1,072 8/11/2017
6.4.1 902 8/10/2017
6.4.0 965 7/25/2017
6.3.0 1,021 6/9/2017
6.2.2 971 5/20/2017
6.2.1 1,083 4/23/2017
6.2.0 933 4/22/2017
6.1.4 954 4/17/2017
6.1.3 1,594 4/3/2017
6.1.2 912 4/1/2017
6.1.1 926 4/1/2017
6.1.0 906 3/31/2017
6.0.1 993 3/19/2017
6.0.0 895 3/18/2017

7.0.0 [BREAKING CHANGES]
- New SurfaceBase class which all Surface's inherit from.
- SurfaceBase has an IRenderer on it directly now.
- SurfaceEditor has been removed and is now implemented on SurfaceBase directly.
- Console no longer combines Renderer and TextSurface for drawing.
- Draw(SpriteBatch batch, Point position, Point size, Font font) has been removed.
- Cell/CellState have a Decorators list which are used to add extra glyph draws to individual cells.
- CellDecorator class added that has a color, glyph, and mirror setting.
- SadConsole.Serialization uses Newtonsoft.Json instead of the default .NET classes.
- SadConsole.Serialization supports GZIP compression now.
- Settings.SerializationIsCompressed can be set to true to set all internal save/load to use compression.
- Control themes completely rewritten. Themes control all drawing for a control now.
- Windows/ControlsConsole use a theme for drawing.
- InputBox renamed TextBox.
- Removed GameHelpers namespace. Types moved to root namespace.
- GameObject renamed to Entity.
- Surface.RenderArea changed to Surface.ViewPort
- Readded Zone and HotSpot types.
- Removed random level generation.
- Added Entities.EntityManager which helps control entity visibility and offsets based on a parent console. Also handles zones/hotspots.

7.0.2

- Fixed render bug with Entity/Animation if no parent was attached.
- Fixed ColoredString + operator.
- SadConsole IBM Extended font embedded in library now.

7.0.3 / 7.0.4

- TextBox had a double caret in some cases.
- If TextBox was first control in console, rendering was wrong.
- Added int overload for Helpers.*Flag related methods.